Code cleanup branch (#618)

* Make height map fallback layer work again
  * Add documentation to joystick button bindings
  * Removed grouped property headers
  * Add new version number constant generated by CMake
  * Make Joystick deadzone work properly
  * Change the startup date on Earth to today
  * Fix key modifier handling
  * Add debugging indices for TreeNodeDebugging
  * Fix script schedule for OsirisRex
  * Do not open Mission schedule automatically
  * Upload default projection texture automatically

  * General code cleanup
  * Fix check_style_guide warnings
  * Remove .clang-format
  * MacOS compile fixes
  * Clang analyzer fixes
This commit is contained in:
Alexander Bock
2018-06-10 04:47:34 +00:00
committed by GitHub
parent 5de728442d
commit 4952f8f977
796 changed files with 22428 additions and 24063 deletions

View File

@@ -26,14 +26,14 @@
in vec4 position;
out vec2 texCoord;
out vec3 vPosition;
out vec4 worldPosition;
// out vec2 texCoord;
// out vec3 vPosition;
// out vec4 worldPosition;
void main() {
gl_Position = position;
texCoord = 0.5 + position.xy * 0.5;
// texCoord = 0.5 + position.xy * 0.5;
vPosition = position.xyz;
worldPosition = position;
// vPosition = position.xyz;
// worldPosition = position;
}