Start to implement stereo support with adaptive stereoscopic depth

This commit is contained in:
Emil Axelsson
2018-02-14 15:05:52 +01:00
parent 2cd16e54b1
commit 499879c84e
12 changed files with 160 additions and 71 deletions

View File

@@ -537,7 +537,7 @@ void RenderablePlanetProjection::render(const RenderData& data, RendererTasks&)
_projectionComponent.generateMipMap();
}
_camScaling = data.camera.scaling();
_camScaling = glm::vec2(1, 0); // Unit scaling
_up = data.camera.lookUpVectorCameraSpace();
if (_capture && _projectionComponent.doesPerformProjection()) {