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Render asset tree in gui
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@@ -82,7 +82,6 @@ public:
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void setState(State state);
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void addSynchronization(std::shared_ptr<ResourceSynchronization> synchronization);
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std::vector<std::shared_ptr<ResourceSynchronization>> ownSynchronizations() const;
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std::vector<std::shared_ptr<ResourceSynchronization>> requiredSynchronizations() const;
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void syncStateChanged(std::shared_ptr<ResourceSynchronization> sync,
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ResourceSynchronization::State s);
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