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Render asset tree in gui
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@@ -27,13 +27,18 @@
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#include <modules/imgui/include/guicomponent.h>
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namespace openspace {
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class Asset;
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}
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namespace openspace::gui {
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class GuiAssetComponent : public GuiComponent {
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public:
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GuiAssetComponent();
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void render() override;
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private:
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void renderTree(const std::shared_ptr<openspace::Asset> a, const std::string& rootPath);
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};
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} // namespace openspace::gui
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