Some code facelifting

This commit is contained in:
Alexander Bock
2021-10-14 10:31:46 +02:00
parent 8d26f6e167
commit 4a860fb01d
66 changed files with 279 additions and 218 deletions

View File

@@ -329,7 +329,12 @@ void RenderablePrism::render(const RenderData& data, RendererTasks&) {
glLineWidth(_lineWidth);
glBindVertexArray(_vaoId);
glDrawElements(GL_LINE_LOOP, static_cast<GLsizei>(_indexArray.size()), GL_UNSIGNED_BYTE, nullptr);
glDrawElements(
GL_LINE_LOOP,
static_cast<GLsizei>(_indexArray.size()),
GL_UNSIGNED_BYTE,
nullptr
);
glBindVertexArray(0);
global::renderEngine->openglStateCache().resetLineState();