Fix method renaming error in volume module

This commit is contained in:
Alexander Bock
2015-06-22 18:14:33 +02:00
parent 6b301d96eb
commit 4ae8211508
@@ -177,13 +177,13 @@ bool RenderableVolumeGL::initialize() {
if(_filename != "") {
_volume = loadVolume(_filename, _hintsDictionary);
_volume->uploadTexture();
OsEng.renderEngine()->abuffer()->addVolume(_volumeName, _volume);
OsEng.renderEngine()->aBuffer()->addVolume(_volumeName, _volume);
}
if(_transferFunctionPath != "") {
_transferFunction = loadTransferFunction(_transferFunctionPath);
_transferFunction->uploadTexture();
OsEng.renderEngine()->abuffer()->addTransferFunction(_transferFunctionName, _transferFunction);
OsEng.renderEngine()->aBuffer()->addTransferFunction(_transferFunctionName, _transferFunction);
auto textureCallback = [this](const ghoul::filesystem::File& file) {
_updateTransferfunction = true;
@@ -192,7 +192,7 @@ bool RenderableVolumeGL::initialize() {
}
// add the sampler and get the ID
_id = OsEng.renderEngine()->abuffer()->addSamplerfile(_samplerFilename);
_id = OsEng.renderEngine()->aBuffer()->addSamplerfile(_samplerFilename);
OsEng.configurationManager()->getValue("RaycastProgram", _boxProgram);