Resolved merge conflict

This commit is contained in:
Erik Broberg
2016-04-06 11:02:14 -04:00
98 changed files with 3316 additions and 331 deletions

View File

@@ -67,6 +67,7 @@ namespace openspace {
{
Vertex vv;
memcpy(vv.location, v.location, sizeof(GLfloat) * 3);
vv.location[3] = 0.0;
memcpy(vv.tex, v.tex, sizeof(GLfloat) * 2);
memcpy(vv.normal, v.normal, sizeof(GLfloat) * 3);
_vertices.push_back(vv);

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@@ -162,7 +162,7 @@ void RenderableConstellationBounds::render(const RenderData& data) {
glm::mat4 viewMatrix = data.camera.viewMatrix();
glm::mat4 projectionMatrix = data.camera.projectionMatrix();
setPscUniforms(_program.get(), &data.camera, data.position);
setPscUniforms(*_program.get(), data.camera, data.position);
_program->setUniform("exponent", _distance);
_program->setUniform("ViewProjection", data.camera.viewProjectionMatrix());

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@@ -200,7 +200,7 @@ void RenderableModel::render(const RenderData& data) {
_programObject->setUniform("sun_pos", _sunPosition.vec3());
_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform", transform);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
_programObject->setUniform("_performShading", _performShading);

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@@ -162,7 +162,7 @@ void RenderablePath::render(const RenderData& data) {
_programObject->setUniform("ModelTransform", transform);
_programObject->setUniform("color", _lineColor);
_programObject->setUniform("lastPosition", _lastPosition);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
if (_drawLine) {
glLineWidth(_lineWidth);

View File

@@ -206,7 +206,7 @@ void RenderablePlane::render(const RenderData& data) {
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
setPscUniforms(_shader.get(), &data.camera, data.position);
setPscUniforms(*_shader.get(), data.camera, data.position);
ghoul::opengl::TextureUnit unit;
unit.activate();

View File

@@ -213,7 +213,7 @@ void RenderablePlanet::render(const RenderData& data)
_programObject->setUniform("transparency", _alpha);
_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform", transform);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
_programObject->setUniform("_performShading", _performShading);

View File

@@ -162,7 +162,7 @@ void RenderableSphere::render(const RenderData& data) {
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
setPscUniforms(_shader.get(), &data.camera, data.position);
setPscUniforms(*_shader.get(), data.camera, data.position);
_shader->setUniform("alpha", _transparency);
ghoul::opengl::TextureUnit unit;

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@@ -212,7 +212,7 @@ void RenderableSphericalGrid::render(const RenderData& data){
_gridProgram->setIgnoreUniformLocationError(IgnoreError::Yes);
_gridProgram->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_gridProgram->setUniform("ModelTransform", transform);
setPscUniforms(_gridProgram, &data.camera, data.position);
setPscUniforms(*_gridProgram, data.camera, data.position);
_gridProgram->setUniform("gridColor", _gridColor);
glLineWidth(0.5f);

View File

@@ -203,7 +203,7 @@ void RenderableStars::render(const RenderData& data) {
_program->setUniform("scaleFactor", _scaleFactor);
_program->setUniform("minBillboardSize", _minBillboardSize);
setPscUniforms(_program.get(), &data.camera, data.position);
setPscUniforms(*_program.get(), data.camera, data.position);
_program->setUniform("scaling", scaling);
ghoul::opengl::TextureUnit psfUnit;

View File

@@ -155,7 +155,7 @@ void RenderableTrail::render(const RenderData& data) {
// setup the data to the shader
_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform", transform);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
_programObject->setUniform("color", _lineColor);
_programObject->setUniform("nVertices", static_cast<unsigned int>(_vertexArray.size()));

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@@ -25,17 +25,22 @@
include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake)
set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/gridgeometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/latlonpatch.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/util/converter.h
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.h
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.inl
)
source_group("Header Files" FILES ${HEADER_FILES})
set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.cpp
@@ -43,13 +48,16 @@ set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/gridgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/latlonpatch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/util/converter.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
set(SHADER_FILES
# ${CMAKE_CURRENT_SOURCE_DIR}/shaders/crawlingline_fs.glsl
)
source_group("Shader Files" FILES ${SHADER_FILES})

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@@ -0,0 +1,105 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/rendering/clipmapglobe.h>
#include <modules/globebrowsing/util/converter.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/util/spicemanager.h>
#include <openspace/scene/scenegraphnode.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#define _USE_MATH_DEFINES
#include <math.h>
namespace {
const std::string _loggerCat = "ClipMapGlobe";
const std::string keyFrame = "Frame";
const std::string keyGeometry = "Geometry";
const std::string keyShading = "PerformShading";
const std::string keyBody = "Body";
}
namespace openspace {
ClipMapGlobe::ClipMapGlobe(const ghoul::Dictionary& dictionary)
: _patch(10, 10, 0, 0, M_PI / 6, M_PI / 6)
, _rotation("rotation", "Rotation", 0, 0, 360)
{
std::string name;
bool success = dictionary.getValue(SceneGraphNode::KeyName, name);
ghoul_assert(success,
"ClipMapGlobe need the '" << SceneGraphNode::KeyName << "' be specified");
setName(name);
dictionary.getValue(keyFrame, _frame);
dictionary.getValue(keyBody, _target);
if (_target != "")
setBody(_target);
// Mainly for debugging purposes @AA
addProperty(_rotation);
}
ClipMapGlobe::~ClipMapGlobe() {
}
bool ClipMapGlobe::initialize() {
_patch.initialize();
return isReady();
}
bool ClipMapGlobe::deinitialize() {
_patch.deinitialize();
return true;
}
bool ClipMapGlobe::isReady() const {
bool ready = true;
ready &= _patch.isReady();
return ready;
}
void ClipMapGlobe::render(const RenderData& data)
{
// Set patch to follow camera
_patch.setPositionLatLon(converter::cartesianToLatLon(data.camera.position().dvec3()));
// render
_patch.render(data);
}
void ClipMapGlobe::update(const UpdateData& data) {
_patch.update(data);
// set spice-orientation in accordance to timestamp
_stateMatrix = SpiceManager::ref().positionTransformMatrix(_frame, "GALACTIC", data.time);
_time = data.time;
}
} // namespace openspace

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@@ -0,0 +1,72 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __CLIPMAPGLOBE_H__
#define __CLIPMAPGLOBE_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/globebrowsing/rendering/geometry.h>
#include <modules/globebrowsing/rendering/gridgeometry.h>
#include <modules/globebrowsing/rendering/distanceswitch.h>
#include <modules/globebrowsing/rendering/latlonpatch.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class ClipMapGlobe : public Renderable {
public:
ClipMapGlobe(const ghoul::Dictionary& dictionary);
~ClipMapGlobe();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
private:
LatLonPatch _patch;
properties::IntProperty _rotation;
glm::dmat3 _stateMatrix;
std::string _frame;
std::string _target;
double _time;
};
} // namespace openspace
#endif // __CLIPMAPGLOBE_H__

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@@ -48,8 +48,7 @@ namespace {
namespace openspace {
GlobeMesh::GlobeMesh(const ghoul::Dictionary& dictionary)
: DistanceSwitch()
, _programObject(nullptr)
: _programObject(nullptr)
, _grid(10, 10, Geometry::Positions::Yes, Geometry::TextureCoordinates::No, Geometry::Normals::No)
, _rotation("rotation", "Rotation", 0, 0, 360)
{
@@ -75,7 +74,6 @@ namespace openspace {
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject == nullptr) {
// Night texture program
_programObject = renderEngine.buildRenderProgram(
"simpleTextureProgram",
"${MODULE_GLOBEBROWSING}/shaders/simple_vs.glsl",
@@ -130,10 +128,13 @@ namespace openspace {
// _programObject->setUniform("camdir", camSpaceEye);
_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform", transform);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
glm::dmat4 cameraTransform = data.camera.viewMatrix(); // TODO : NEEDS TO BE DOUBLE PRECISION
glm::dmat4 cameraProjectionTransform = data.camera.viewProjectionMatrix(); // TODO : NEEDS TO BE DOUBLE PRECISION
glDisable(GL_CULL_FACE);
//glCullFace(GL_BACK);
// render
_grid.drawUsingActiveProgram();

View File

@@ -43,7 +43,7 @@ namespace ghoul {
namespace openspace {
class GlobeMesh : public DistanceSwitch {
class GlobeMesh : public Renderable {
public:
GlobeMesh(const ghoul::Dictionary& dictionary);
~GlobeMesh();

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@@ -0,0 +1,190 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/rendering/latlonpatch.h>
#include <modules/globebrowsing/util/converter.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#define _USE_MATH_DEFINES
#include <math.h>
namespace {
const std::string _loggerCat = "LatLonPatch";
const std::string keyFrame = "Frame";
const std::string keyGeometry = "Geometry";
const std::string keyShading = "PerformShading";
const std::string keyBody = "Body";
}
namespace openspace {
LatLonPatch::LatLonPatch(
unsigned int xRes,
unsigned int yRes,
double posLat,
double posLon,
double sizeLat,
double sizeLon)
: _grid(
xRes,
yRes,
Geometry::Positions::No,
Geometry::TextureCoordinates::Yes,
Geometry::Normals::No)
, _programObject(nullptr)
, _posLatLon(posLat, posLon)
, _sizeLatLon(sizeLat, sizeLon)
{
}
LatLonPatch::~LatLonPatch() {
}
bool LatLonPatch::initialize() {
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject == nullptr) {
_programObject = renderEngine.buildRenderProgram(
"LatLonSphereMappingProgram",
"${MODULE_GLOBEBROWSING}/shaders/latlonpatch_spheremapping_vs.glsl",
"${MODULE_GLOBEBROWSING}/shaders/simple_fs.glsl");
if (!_programObject) return false;
}
using IgnoreError = ghoul::opengl::ProgramObject::IgnoreError;
_programObject->setIgnoreSubroutineUniformLocationError(IgnoreError::Yes);
return isReady();
}
bool LatLonPatch::deinitialize() {
RenderEngine& renderEngine = OsEng.renderEngine();
if (_programObject) {
renderEngine.removeRenderProgram(_programObject);
_programObject = nullptr;
}
return true;
}
bool LatLonPatch::isReady() const {
bool ready = true;
ready &= (_programObject != nullptr);
return ready;
}
void LatLonPatch::render(const RenderData& data) {
// activate shader
_programObject->activate();
// TODO : Not sure if double precision will be needed for all these calculations
// Using doubles in case but might slow things down.
// TODO : Need to get the radius of the globe
double r = 6e6;
// Create control points (double)
glm::dvec3 p00, p01, p10, p11;
// Calculate global positions of control points
p00 = glm::dvec3(converter::latLonToCartesian(
_posLatLon.x - _sizeLatLon.x,
_posLatLon.y - _sizeLatLon.y,
r));
p10 = glm::dvec3(converter::latLonToCartesian(
_posLatLon.x + _sizeLatLon.x,
_posLatLon.y - _sizeLatLon.y,
r));
p01 = glm::dvec3(converter::latLonToCartesian(
_posLatLon.x - _sizeLatLon.x,
_posLatLon.y + _sizeLatLon.y,
r));
p11 = glm::dvec3(converter::latLonToCartesian(
_posLatLon.x + _sizeLatLon.x,
_posLatLon.y + _sizeLatLon.y,
r));
// TODO : Transformation to world space from model space should also consider
// rotations. Now it only uses translatation for simplicity. Should be done
// With a matrix transform
glm::dvec3 position = data.position.dvec3();
p00 += position;
p10 += position;
p01 += position;
p11 += position;
// Calculate global position of camera
// TODO : Should only need to fetch the camera transform and use directly
// Now the viewTransform is wrong due to the constant lookUpVector
glm::dvec3 camPos = data.camera.position().dvec3();
glm::dvec3 camDir = glm::normalize(position - camPos);
glm::dvec3 camUp = glm::dvec3(0,1,0);// data.camera.lookUpVector();
// Get camera transform matrix (double precision)
glm::dmat4 viewTransform = glm::inverse(glm::translate(glm::dmat4(1.0), camPos));
//glm::dmat4 viewTransform = glm::lookAt(camPos, camPos + camDir, camUp);
viewTransform = glm::dmat4( data.camera.viewRotationMatrix()) * viewTransform;
// Transform control points to camera space
p00 = glm::dvec3(viewTransform * glm::dvec4(p00, 1.0));
p10 = glm::dvec3(viewTransform * glm::dvec4(p10, 1.0));
p01 = glm::dvec3(viewTransform * glm::dvec4(p01, 1.0));
p11 = glm::dvec3(viewTransform * glm::dvec4(p11, 1.0));
// Send control points to GPU to be used in shader
// TODO : Will need more control points or possibly normals to be able to
// do better than linear interpolation
_programObject->setUniform("p00", glm::vec3(p00));
_programObject->setUniform("p10", glm::vec3(p10));
_programObject->setUniform("p01", glm::vec3(p01));
_programObject->setUniform("p11", glm::vec3(p11));
_programObject->setUniform("Projection", data.camera.projectionMatrix());
// Render triangles (use texture coordinates to interpolate to new positions)
glDisable(GL_CULL_FACE);
//glCullFace(GL_BACK);
// render
_grid.drawUsingActiveProgram();
// disable shader
_programObject->deactivate();
}
void LatLonPatch::update(const UpdateData& data) {
}
void LatLonPatch::setPositionLatLon(glm::dvec2 posLatLon) {
_posLatLon = posLatLon;
}
} // namespace openspace

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@@ -0,0 +1,73 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __LATLONPATCH_H__
#define __LATLONPATCH_H__
#include <glm/glm.hpp>
// open space includes
#include <openspace/rendering/renderable.h>
#include <modules/globebrowsing/rendering/gridgeometry.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
class LatLonPatch : public Renderable
{
public:
LatLonPatch(
unsigned int xRes,
unsigned int yRes,
double posLat,
double posLon,
double sizeLat,
double sizeLon);
~LatLonPatch();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;
void setPositionLatLon(glm::dvec2 posLatLon);
private:
std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
glm::dvec2 _posLatLon;
glm::dvec2 _sizeLatLon;
GridGeometry _grid;
};
} // namespace openspace
#endif // __LATLONPATCH_H__

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@@ -25,6 +25,7 @@
#include <modules/globebrowsing/rendering/renderableglobe.h>
#include <modules/globebrowsing/rendering/globemesh.h>
#include <modules/globebrowsing/rendering/clipmapglobe.h>
// open space includes
#include <openspace/engine/openspaceengine.h>
@@ -68,7 +69,8 @@ namespace openspace {
// Mainly for debugging purposes @AA
addProperty(_rotation);
addSwitchValue(std::shared_ptr<GlobeMesh>(new GlobeMesh(dictionary)), 1000000000);
addSwitchValue(std::shared_ptr<ClipMapGlobe>(new ClipMapGlobe(dictionary)), 1e9);
addSwitchValue(std::shared_ptr<GlobeMesh>(new GlobeMesh(dictionary)), 1e10);
}
RenderableGlobe::~RenderableGlobe() {

View File

@@ -0,0 +1,49 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
uniform mat4 Projection;
uniform vec3 p00;
uniform vec3 p10;
uniform vec3 p01;
uniform vec3 p11;
layout(location = 1) in vec2 in_UV;
out vec4 vs_position;
#include "PowerScaling/powerScaling_vs.hglsl"
void main()
{
// Bilinear interpolation
vec3 p0 = (1 - in_UV.x) * p00 + in_UV.x * p10;
vec3 p1 = (1 - in_UV.x) * p01 + in_UV.x * p11;
vec3 p = (1 - in_UV.y) * p0 + in_UV.y * p1;
vec4 position = Projection * vec4(p, 1);
gl_Position = z_normalization(position);
}

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@@ -36,8 +36,8 @@ out vec4 vs_position;
void main()
{
// set variables
vs_position = in_position;
vec4 tmp = in_position;
vs_position = vec4(in_position.xyz * 60000000.0f, 1);
vec4 tmp = vec4(in_position.xyz * 60000000.0f, 1);
vec4 position = pscTransform(tmp, ModelTransform);
vs_position = tmp;

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@@ -0,0 +1,52 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/util/converter.h>
// ghoul includes
#include <ghoul/misc/assert.h>
#define _USE_MATH_DEFINES
#include <math.h>
namespace openspace {
namespace converter {
glm::dvec3 latLonToCartesian(double latitude, double longitude, double radius) {
return radius * glm::dvec3(
glm::cos(latitude) * glm::cos(longitude),
glm::cos(latitude) * glm::sin(longitude),
glm::sin(latitude));
}
glm::dvec2 cartesianToLatLon(glm::dvec3 position) {
double r = glm::length(position);
double lat = glm::asin(position.z / r);
double lon = atan2(position.y, position.x);
return glm::vec2(lat, lon);
}
} // namespace converter
} // namespace openspace

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@@ -0,0 +1,56 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __CONVERTER_H__
#define __CONVERTER_H__
// open space includes
#include <openspace/rendering/renderable.h>
#include <openspace/properties/stringproperty.h>
#include <openspace/util/updatestructures.h>
#include <modules/globebrowsing/rendering/geometry.h>
#include <modules/globebrowsing/rendering/distanceswitch.h>
#include <modules/globebrowsing/rendering/globemesh.h>
namespace ghoul {
namespace opengl {
class ProgramObject;
}
}
namespace openspace {
namespace converter {
glm::dvec3 latLonToCartesian(double latitude, double longitude, double radius);
glm::dvec2 cartesianToLatLon(glm::dvec3 position);
} // namespace converter
} // namespace openspace
#endif // __CONVERTER_H__

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@@ -72,5 +72,7 @@ create_new_module(
endif ()
set_property(TARGET cdf PROPERTY FOLDER "External")
endif ()
# Boost
find_package(Boost REQUIRED)
target_include_directories(openspace-module-kameleon SYSTEM PUBLIC ${Boost_INCLUDE_DIRS})
#include_external_library(${onscreengui_module} Imgui ${CMAKE_CURRENT_SOURCE_DIR}/ext/kameleon)

View File

@@ -140,7 +140,7 @@ void RenderableCrawlingLine::render(const RenderData& data) {
_program->setUniform("_alpha", alpha);
_program->setUniform("color", _lineColor);
setPscUniforms(_program.get(), &data.camera, data.position);
setPscUniforms(*_program.get(), data.camera, data.position);
glBindVertexArray(_vao);
glBindBuffer(GL_ARRAY_BUFFER, _vbo);

View File

@@ -549,7 +549,7 @@ void RenderableFov::render(const RenderData& data) {
// setup the data to the shader
_programObject->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform", glm::mat4(1));
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
if (openspace::ImageSequencer2::ref().isReady())
_drawFOV = ImageSequencer2::ref().instrumentActive(_instrumentID);

View File

@@ -331,7 +331,7 @@ void RenderableModelProjection::render(const RenderData& data) {
_viewProjection = data.camera.viewProjectionMatrix();
_programObject->setUniform("ViewProjection", _viewProjection);
_programObject->setUniform("ModelTransform", _transform);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
textureBind();
_geometry->render();

View File

@@ -147,7 +147,7 @@ void RenderablePlaneProjection::render(const RenderData& data) {
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", transform);
setPscUniforms(_shader.get(), &data.camera, data.position);
setPscUniforms(*_shader.get(), data.camera, data.position);
ghoul::opengl::TextureUnit unit;
unit.activate();

View File

@@ -541,7 +541,7 @@ void RenderablePlanetProjection::render(const RenderData& data){
_programObject->setUniform("ViewProjection" , data.camera.viewProjectionMatrix());
_programObject->setUniform("ModelTransform" , _transform);
_programObject->setUniform("boresight" , _boresight);
setPscUniforms(_programObject.get(), &data.camera, data.position);
setPscUniforms(*_programObject.get(), data.camera, data.position);
textureBind();

View File

@@ -136,7 +136,7 @@ void RenderableShadowCylinder::render(const RenderData& data){
_shader->setUniform("ViewProjection", data.camera.viewProjectionMatrix());
_shader->setUniform("ModelTransform", _transform);
_shader->setUniform("shadowColor", _shadowColor);
setPscUniforms(_shader.get(), &data.camera, data.position);
setPscUniforms(*_shader.get(), data.camera, data.position);
glBindVertexArray(_vao);
glDrawArrays(GL_TRIANGLE_STRIP, 0, static_cast<GLsizei>(_vertices.size()));

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@@ -0,0 +1,43 @@
#########################################################################################
# #
# OpenSpace #
# #
# Copyright (c) 2014-2016 #
# #
# Permission is hereby granted, free of charge, to any person obtaining a copy of this #
# software and associated documentation files (the "Software"), to deal in the Software #
# without restriction, including without limitation the rights to use, copy, modify, #
# merge, publish, distribute, sublicense, and/or sell copies of the Software, and to #
# permit persons to whom the Software is furnished to do so, subject to the following #
# conditions: #
# #
# The above copyright notice and this permission notice shall be included in all copies #
# or substantial portions of the Software. #
# #
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, #
# INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A #
# PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT #
# HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF #
# CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE #
# OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #
#########################################################################################
include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake)
set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletoyvolume.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/toyvolumeraycaster.h
)
source_group("Header Files" FILES ${HEADER_FILES})
set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletoyvolume.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/toyvolumeraycaster.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
create_new_module(
"ToyVolume"
toyvolume_module
${HEADER_FILES} ${SOURCE_FILES}
)

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@@ -0,0 +1 @@
set (DEFAULT_MODULE ON)

View File

@@ -0,0 +1,140 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/toyvolume/rendering/renderabletoyvolume.h>
#include <modules/toyvolume/rendering/toyvolumeraycaster.h>
#include <openspace/rendering/renderable.h>
#include <openspace/engine/openspaceengine.h>
#include <openspace/rendering/renderengine.h>
#include <openspace/rendering/raycastermanager.h>
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <ghoul/opengl/ghoul_gl.h>
namespace {
const std::string GlslRayCastPath = "${MODULES}/toyvolume/shaders/rayCast.glsl";
const std::string GlslBoundsVsPath = "${MODULES}/toyvolume/shaders/boundsVs.glsl";
const std::string GlslBoundsFsPath = "${MODULES}/toyvolume/shaders/boundsFs.glsl";
}
namespace openspace {
RenderableToyVolume::RenderableToyVolume(const ghoul::Dictionary& dictionary)
: Renderable(dictionary)
, _scalingExponent("scalingExponent", "Scaling Exponent", 1, -10, 20)
, _stepSize("stepSize", "Step Size", 0.02, 0.01, 1)
, _scaling("scaling", "Scaling", glm::vec3(1.0, 1.0, 1.0), glm::vec3(0.0), glm::vec3(10.0))
, _translation("translation", "Translation", glm::vec3(0.0, 0.0, 0.0), glm::vec3(0.0), glm::vec3(10.0))
, _rotation("rotation", "Euler rotation", glm::vec3(0.0, 0.0, 0.0), glm::vec3(0), glm::vec3(6.28))
, _color("color", "Color", glm::vec4(1.0, 0.0, 0.0, 0.1), glm::vec4(0.0), glm::vec4(1.0)) {
float scalingExponent, stepSize;
glm::vec3 scaling, translation, rotation;
glm::vec4 color;
if (dictionary.getValue("ScalingExponent", scalingExponent)) {
_scalingExponent = scalingExponent;
}
if (dictionary.getValue("Scaling", scaling)) {
_scaling = scaling;
}
if (dictionary.getValue("Translation", translation)) {
_translation = translation;
}
if (dictionary.getValue("Rotation", rotation)) {
_rotation = rotation;
}
if (dictionary.getValue("Color", color)) {
_color = color;
}
if (dictionary.getValue("StepSize", stepSize)) {
_stepSize = stepSize;
}
}
RenderableToyVolume::~RenderableToyVolume() {}
bool RenderableToyVolume::initialize() {
_raycaster = std::make_unique<ToyVolumeRaycaster>(ToyVolumeRaycaster(_color));
_raycaster->initialize();
OsEng.renderEngine().raycasterManager().attachRaycaster(*_raycaster.get());
std::function<void(bool)> onChange = [&](bool enabled) {
if (enabled) {
OsEng.renderEngine().raycasterManager().attachRaycaster(*_raycaster.get());
}
else {
OsEng.renderEngine().raycasterManager().detachRaycaster(*_raycaster.get());
}
};
onEnabledChange(onChange);
addProperty(_scaling);
addProperty(_scalingExponent);
addProperty(_stepSize);
addProperty(_translation);
addProperty(_rotation);
addProperty(_color);
return true;
}
bool RenderableToyVolume::deinitialize() {
if (_raycaster) {
OsEng.renderEngine().raycasterManager().detachRaycaster(*_raycaster.get());
_raycaster = nullptr;
}
return true;
}
bool RenderableToyVolume::isReady() const {
return true;
}
void RenderableToyVolume::update(const UpdateData& data) {
if (_raycaster) {
glm::mat4 transform = glm::translate(glm::mat4(1.0), static_cast<glm::vec3>(_translation) * std::pow(10.0f, static_cast<float>(_scalingExponent)));
glm::vec3 eulerRotation = static_cast<glm::vec3>(_rotation);
transform = glm::rotate(transform, eulerRotation.x, glm::vec3(1, 0, 0));
transform = glm::rotate(transform, eulerRotation.y, glm::vec3(0, 1, 0));
transform = glm::rotate(transform, eulerRotation.z, glm::vec3(0, 0, 1));
transform = glm::scale(transform, static_cast<glm::vec3>(_scaling) * std::pow(10.0f, static_cast<float>(_scalingExponent)));
_raycaster->setColor(_color);
_raycaster->setStepSize(_stepSize);
_raycaster->setModelTransform(transform);
_raycaster->setTime(data.time);
}
}
void RenderableToyVolume::render(const RenderData& data, RendererTasks& tasks) {
RaycasterTask task{ _raycaster.get(), data };
tasks.raycasterTasks.push_back(task);
}
}

View File

@@ -0,0 +1,62 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __RENDERABLETOYVOLUME_H__
#define __RENDERABLETOYVOLUME_H__
#include <openspace/properties/vectorproperty.h>
#include <openspace/util/boxgeometry.h>
#include <openspace/util/blockplaneintersectiongeometry.h>
#include <openspace/rendering/renderable.h>
#include <modules/toyvolume/rendering/toyvolumeraycaster.h>
namespace openspace {
struct RenderData;
class RenderableToyVolume : public Renderable {
public:
RenderableToyVolume(const ghoul::Dictionary& dictionary);
~RenderableToyVolume();
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data, RendererTasks& tasks) override;
void update(const UpdateData& data) override;
private:
properties::Vec3Property _scaling;
properties::IntProperty _scalingExponent;
properties::FloatProperty _stepSize;
properties::Vec3Property _translation;
properties::Vec3Property _rotation;
properties::Vec4Property _color;
std::unique_ptr<ToyVolumeRaycaster> _raycaster;
};
}
#endif // __RENDERABLETOYVOLUME_H__

View File

@@ -0,0 +1,131 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/toyvolume/rendering/toyvolumeraycaster.h>
#include <glm/glm.hpp>
#include <ghoul/opengl/ghoul_gl.h>
#include <sstream>
#include <ghoul/opengl/programobject.h>
#include <openspace/util/powerscaledcoordinate.h>
#include <openspace/util/updatestructures.h>
#include <openspace/rendering/renderable.h>
namespace {
const std::string GlslRaycastPath = "${MODULES}/toyvolume/shaders/raycast.glsl";
const std::string GlslBoundsVsPath = "${MODULES}/toyvolume/shaders/boundsVs.glsl";
const std::string GlslBoundsFsPath = "${MODULES}/toyvolume/shaders/boundsFs.glsl";
}
namespace openspace {
ToyVolumeRaycaster::ToyVolumeRaycaster(glm::vec4 color)
: _boundingBox(glm::vec3(1.0))
, _color(color) {}
ToyVolumeRaycaster::~ToyVolumeRaycaster() {}
void ToyVolumeRaycaster::initialize() {
_boundingBox.initialize();
}
void ToyVolumeRaycaster::deinitialize() {
}
void ToyVolumeRaycaster::renderEntryPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) {
program.setUniform("modelTransform", _modelTransform);
program.setUniform("viewProjection", data.camera.viewProjectionMatrix());
Renderable::setPscUniforms(program, data.camera, data.position);
// Cull back face
glEnable(GL_CULL_FACE);
glCullFace(GL_BACK);
// Render bounding geometry
_boundingBox.render();
}
void ToyVolumeRaycaster::renderExitPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) {
// Uniforms
program.setUniform("modelTransform", _modelTransform);
program.setUniform("viewProjection", data.camera.viewProjectionMatrix());
Renderable::setPscUniforms(program, data.camera, data.position);
// Cull front face
glEnable(GL_CULL_FACE);
glCullFace(GL_FRONT);
// Render bounding geometry
_boundingBox.render();
// Restore defaults
glCullFace(GL_BACK);
}
void ToyVolumeRaycaster::preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) {
std::string colorUniformName = "color" + std::to_string(data.id);
std::string timeUniformName = "time" + std::to_string(data.id);
std::string stepSizeUniformName = "maxStepSize" + std::to_string(data.id);
program.setUniform(colorUniformName, _color);
program.setUniform(stepSizeUniformName, _stepSize);
program.setUniform(timeUniformName, static_cast<float>(std::fmod(_time, 3600.0)));
}
void ToyVolumeRaycaster::postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) {
// For example: release texture units
}
std::string ToyVolumeRaycaster::getBoundsVsPath() const {
return GlslBoundsVsPath;
}
std::string ToyVolumeRaycaster::getBoundsFsPath() const {
return GlslBoundsFsPath;
}
std::string ToyVolumeRaycaster::getRaycastPath() const {
return GlslRaycastPath;
}
std::string ToyVolumeRaycaster::getHelperPath() const {
return ""; // no helper file
}
void ToyVolumeRaycaster::setColor(glm::vec4 color) {
_color = color;
}
void ToyVolumeRaycaster::setModelTransform(glm::mat4 transform) {
_modelTransform = transform;
}
void ToyVolumeRaycaster::setTime(double time) {
_time = time;
}
void ToyVolumeRaycaster::setStepSize(float stepSize) {
_stepSize = stepSize;
}
}

View File

@@ -0,0 +1,80 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __TOYVOLUMERAYCASTER_H__
#define __TOYVOLUMERAYCASTER_H__
#include <ghoul/glm.h>
#include <string>
#include <vector>
#include <openspace/rendering/volumeraycaster.h>
#include <openspace/util/boxgeometry.h>
#include <openspace/util/blockplaneintersectiongeometry.h>
namespace ghoul {
namespace opengl {
class Texture;
class ProgramObject;
}
}
namespace openspace {
class RenderData;
class RaycastData;
class ToyVolumeRaycaster : public VolumeRaycaster {
public:
ToyVolumeRaycaster(glm::vec4 color);
virtual ~ToyVolumeRaycaster();
void initialize();
void deinitialize();
void renderEntryPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override;
void renderExitPoints(const RenderData& data, ghoul::opengl::ProgramObject& program) override;
void preRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override;
void postRaycast(const RaycastData& data, ghoul::opengl::ProgramObject& program) override;
std::string getBoundsVsPath() const override;
std::string getBoundsFsPath() const override;
std::string getRaycastPath() const override;
std::string getHelperPath() const override;
void setColor(glm::vec4 color);
void setModelTransform(glm::mat4 transform);
void setTime(double time);
void setStepSize(float time);
private:
BoxGeometry _boundingBox;
glm::vec4 _color;
glm::mat4 _modelTransform;
float _stepSize;
double _time;
}; // ToyVolumeRaycaster
} // openspace
#endif // __TOYVOLUMERAYCASTER_H__

View File

@@ -0,0 +1,40 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
in vec3 vPosition;
in vec4 worldPosition;
#include "PowerScaling/powerScaling_fs.hglsl"
#include "fragment.glsl"
Fragment getFragment() {
vec4 fragColor = vec4(vPosition+0.5, 1.0);
vec4 position = worldPosition;
float depth = pscDepth(position);
Fragment frag;
frag.color = fragColor;
frag.depth = depth;
return frag;
}

View File

@@ -0,0 +1,47 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#version __CONTEXT__
layout(location = 0) in vec4 vertPosition;
uniform mat4 viewProjection;
uniform mat4 modelTransform;
out vec3 vPosition;
out vec4 worldPosition;
#include "PowerScaling/powerScaling_vs.hglsl"
void main() {
vPosition = vertPosition.xyz;
worldPosition = modelTransform*vertPosition;
vec4 position = pscTransform(worldPosition, mat4(1.0));
// project the position to view space
gl_Position = viewProjection * position;
gl_Position.z = 1.0;
}

View File

@@ -0,0 +1,58 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
uniform vec4 color#{id};
uniform float time#{id};
uniform float maxStepSize#{id} = 0.02;
vec4 sample#{id}(vec3 samplePos, vec3 dir, vec4 foregroundColor, inout float maxStepSize) {
maxStepSize = maxStepSize#{id};
// Generate an arbitrary procedural volume.
// In real situations, the sample function would sample a
// 3D texture to retrieve the color contribution of a given point.
vec3 fromCenter = vec3(0.5, 0.5, 0.5) - samplePos;
vec4 c = color#{id};
float r = length(fromCenter);
c.a *= (1.0 - smoothstep(0.4, 0.45, r));
c.a *= (1.0 - smoothstep(0.35, 0.3, r));
c.a *= (1.0 - smoothstep(0.1, 0.2, abs(fromCenter.y)));
float theta = atan(fromCenter.x, fromCenter.z);
float angularRatio = (theta + 3.1415) / 6.283;
angularRatio = mod(angularRatio + time#{id}*0.01, 1.0);
c.a *= smoothstep(0.0, 0.2, clamp(angularRatio, 0.0, 1.0));
c.a *= smoothstep(1.0, 0.8, clamp(angularRatio, 0.0, 1.0));
return c;
}
float stepSize#{id}(vec3 samplePos, vec3 dir) {
return maxStepSize#{id};
}

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/toyvolume/toyvolumemodule.h>
#include <openspace/rendering/renderable.h>
#include <openspace/util/factorymanager.h>
#include <ghoul/misc/assert.h>
#include <modules/toyvolume/rendering/renderabletoyvolume.h>
namespace openspace {
ToyVolumeModule::ToyVolumeModule() : OpenSpaceModule("ToyVolume") {}
void ToyVolumeModule::internalInitialize() {
auto fRenderable = FactoryManager::ref().factory<Renderable>();
ghoul_assert(fRenderable, "No renderable factory existed");
fRenderable->registerClass<RenderableToyVolume>("RenderableToyVolume");
}
} // namespace openspace

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/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __TOYVOLUMEMODULE_H__
#define __TOYVOLUMEMODULE_H__
#include <openspace/util/openspacemodule.h>
namespace openspace {
class ToyVolumeModule : public OpenSpaceModule {
public:
ToyVolumeModule();
void internalInitialize() override;
};
} // namespace openspace
#endif // __TOYVOLUMEMODULE_H__