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Initial fixes in ATM for stereo rendering.
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@@ -171,6 +171,7 @@ public:
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psc unsynchedPosition() const;
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// [[deprecated("Replaced by Camera::focusPositionVec3()")]]
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psc focusPosition() const;
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const glm::mat4& sceneMatrix() const;
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// @TODO use Camera::SgctInternal interface instead
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// [[deprecated("Replaced by Camera::SgctInternal::viewMatrix()")]]
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const glm::mat4& viewMatrix() const;
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