mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-23 12:39:24 -05:00
Merge branch 'solarsystem2' into cleanup
Conflicts: src/util/factorymanager.cpp
This commit is contained in:
@@ -0,0 +1,53 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __MODELGEOMETRY_H__
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#define __MODELGEOMETRY_H__
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#include <openspace/properties/propertyowner.h>
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#include <openspace/rendering/model/renderablemodel.h>
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#include <ghoul/misc/dictionary.h>
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namespace openspace {
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namespace modelgeometry {
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class ModelGeometry : public properties::PropertyOwner {
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public:
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static ModelGeometry* createFromDictionary(const ghoul::Dictionary& dictionary);
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ModelGeometry();
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virtual ~ModelGeometry();
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virtual bool initialize(RenderableModel* parent);
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virtual void deinitialize();
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virtual void render() = 0;
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protected:
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RenderableModel* _parent;
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};
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} // namespace modelgeometry
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} // namespace openspace
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#endif // __MODELGEOMETRY_H__
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@@ -0,0 +1,75 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __RENDERABLEMODEL_H__
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#define __RENDERABLEMODEL_H__
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// open space includes
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#include <openspace/rendering/renderable.h>
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#include <openspace/properties/stringproperty.h>
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#include <openspace/util/updatestructures.h>
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// ghoul includes
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/opengl/texture.h>
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namespace openspace {
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namespace modelgeometry {
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class ModelGeometry;
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}
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class RenderableModel : public Renderable {
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public:
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RenderableModel(const ghoul::Dictionary& dictionary);
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~RenderableModel();
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bool initialize() override;
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bool deinitialize() override;
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void render(const RenderData& data) override;
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void update(const UpdateData& data) override;
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protected:
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void loadTexture();
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private:
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properties::StringProperty _colorTexturePath;
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::Texture* _texture;
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modelgeometry::ModelGeometry* _geometry;
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glm::dmat3 _stateMatrix;
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std::string _source;
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std::string _destination;
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};
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} // namespace openspace
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#endif // __RENDERABLEMODEL_H__
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@@ -0,0 +1,73 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __WAVEFRONTOBJECT_H__
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#define __WAVEFRONTOBJECT_H__
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#include <openspace/rendering/model/modelgeometry.h>
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namespace openspace {
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class RenderableModel;
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namespace modelgeometry {
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class WavefrontGeometry : public ModelGeometry {
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public:
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WavefrontGeometry(const ghoul::Dictionary& dictionary);
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~WavefrontGeometry();
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bool initialize(RenderableModel* parent) override;
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void deinitialize() override;
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void render() override;
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typedef struct
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{
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GLfloat location[4];
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GLfloat tex[2];
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GLfloat normal[3];
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//GLubyte padding[4]; // Pads the struct out to 64 bytes for performance increase
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} Vertex;
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protected:
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void loadObj(const char *filename);
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private:
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void createSphere();
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GLuint _vaoID = 6;
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GLuint _vBufferID = 7;
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GLuint _iBufferID = 8;
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GLenum _mode;
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unsigned int _isize;
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unsigned int _vsize;
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Vertex* _varray;
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int* _iarray;
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};
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} // namespace modelgeometry
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} // namespace openspace
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#endif // __WAVEFRONTOBJECT_H__
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@@ -57,7 +57,6 @@ protected:
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private:
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properties::StringProperty _colorTexturePath;
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::Texture* _texture;
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planetgeometry::PlanetGeometry* _geometry;
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+19
-25
@@ -21,9 +21,9 @@
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __RENDERABLEWAVEFRONTOBJECT_H__
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#define __RENDERABLEWAVEFRONTOBJECT_H__
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/*
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#ifndef __RENDERABLEMODEL_H__
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#define __RENDERABLEMODEL_H__
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// open space includes
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#include <openspace/rendering/renderable.h>
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@@ -37,10 +37,14 @@
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namespace openspace {
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class RenderableWavefrontObject : public Renderable {
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namespace modelgeometry {
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class ModelGeometry;
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}
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class RenderableModel : public Renderable {
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public:
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RenderableWavefrontObject(const ghoul::Dictionary& dictionary);
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~RenderableWavefrontObject();
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RenderableModel(const ghoul::Dictionary& dictionary);
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~RenderableModel();
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bool initialize() override;
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bool deinitialize() override;
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@@ -53,12 +57,11 @@ public:
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GLfloat location[4];
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GLfloat tex[2];
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GLfloat normal[3];
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/* GLfloat color[4];
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GLfloat attribute[3];
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GLfloat float_attribute;*/
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//GLubyte padding[4]; // Pads the struct out to 64 bytes for performance increase
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} Vertex;
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protected:
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void loadTexture();
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void loadObj(const char *filename);
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@@ -67,9 +70,9 @@ private:
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properties::StringProperty _colorTexturePath;
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::Texture* _texture;
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modelgeometry::ModelGeometry* _geometry;
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ghoul::opengl::ProgramObject* _fovProgram;
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float abc;
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GLuint _vaoID = 6;
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GLuint _vBufferID = 7;
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@@ -83,22 +86,13 @@ private:
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glm::dmat3 _stateMatrix; // might need this
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std::string _target;
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///NH FOV
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GLuint _vaoFOV = 10;
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GLuint _vboFOV = 11;
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GLuint _iboFOV = 12;
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unsigned int _isizeFOV;
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unsigned int _vsizeFOV;
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std::vector<float> _varrayFOV;
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int *_iarrayFOV;
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std::string _source;
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std::string _destination;
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};
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} // namespace openspace
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#endif // __RENDERABLEWAVEFRONTOBJECT_H__
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#endif // __RENDERABLEMODEL_H__
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*/
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@@ -58,16 +58,16 @@ public:
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std::string _target;
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std::string _observer;
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std::string _frame;
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std::string _orbitVariety;
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// color
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glm::vec3 _c;
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double _r, _g, _b;
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float _r, _g, _b;
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// orbit relational data
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double _tropic;
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double _ratio;
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double _day;
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float _tropic;
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float _ratio;
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float _day;
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// need to write robust method for vbo id selection
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// (right now galactic grid has to be present) (why though?) solve later...
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GLuint _vaoID ;
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GLuint _vBufferID ;
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GLuint _iBufferID;
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@@ -88,12 +88,13 @@ public:
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int* _iarray;
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bool _once = false;
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double lightTime;
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//used for update of trail
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psc _pscpos, _pscvel;
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double _increment;
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double _time = 0;
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double _oldTime = 0;
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float _increment;
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float _time = 0;
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float _oldTime = 0;
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float _dtEt;
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int _delta = 0;
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int _dtprogress = 0;
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@@ -43,7 +43,6 @@ namespace configurationmanager {
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const std::string keyStartupScript = "StartupScripts";
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const std::string keySpiceTimeKernel = "SpiceKernel.Time";
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const std::string keySpiceLeapsecondKernel = "SpiceKernel.LeapSecond";
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const std::string keySpiceNewHorizons = "SpiceKernel.NewHorizons";
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} // namespace configurationmanager
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namespace scenegraph {
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@@ -68,17 +67,22 @@ namespace renderable {
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} // namespace renderable
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namespace renderableplanet {
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const std::string keyGeometry = "Geometry";
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const std::string keyFrame = "Frame";
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const std::string keyGeometry = "Geometry";
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} // namespace renderableplanet
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namespace planetgeometry {
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const std::string keyType = "Type";
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} // namespace planetgeometry
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namespace renderablewavefrontobject {
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namespace renderablemodel {
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const std::string keyGeometry = "Geometry";
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} // namespace renderablemodel
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namespace modelgeometry {
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const std::string keyType = "Type";
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const std::string keyObjFile = "ObjFile";
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} // namespace renderableplanet
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} // namespace modelgeometry
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namespace renderablestars {
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const std::string keySpeckFile = "SpeckFile";
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@@ -134,6 +134,18 @@ public:
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*/
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double advanceTime(double tickTime);
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/**
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* Retreats the simulation time using the deltaTime() and the <code>tickTime</code>.
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* The deltaTime() is the number of simulation seconds that pass for each real-time
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* second. <code>tickTime</code> is the number of real-time seconds that passed since
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* the last call to this method. If this method is called in the render loop, the
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* <code>tickTime</code> should be equivalent to the frame time.
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* \param tickTime The number of real-time seconds that passed since the last call
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* to this method
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* \return The new time value after retreating the time
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*/
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double retreatTime(double tickTime);
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/**
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* Returns the Lua library that contains all Lua functions available to change the
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* current time, retrieve the current time etc. The functions contained are
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