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https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-23 04:30:09 -05:00
Add debugging funciton to add cartesian axes for a scene graph node
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@@ -60,7 +60,7 @@ scripting::LuaLibrary DebuggingModule::luaLibrary() const {
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&luascriptfunctions::renderCameraPath,
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{},
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"[number, bool, number]",
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"Render the current camera path from the path navigation system. The "
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"Render the current camera path from the path navigation system. The "
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"first optional argument is the number of samples to take along the path "
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"(defaults to 100). If a second optional argument is included and set to "
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"true, a line indicating the camera view direction along the path will "
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@@ -89,6 +89,16 @@ scripting::LuaLibrary DebuggingModule::luaLibrary() const {
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{},
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"",
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"Removes the rendered control points"
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},
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{
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"addCartesianAxes",
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&luascriptfunctions::addCartesianAxes,
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{},
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"string, string [,number]",
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"Adds a set of Cartesian axes to the scene graph node identified by the "
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"first string, to illustrate its local coordinate system. The second string "
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"will be used to set the identifier of the axes. The third (optional) "
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"argument is a scale value, in meters."
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}
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};
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@@ -26,28 +26,44 @@
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#include <openspace/navigation/navigationhandler.h>
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#include <openspace/navigation/path.h>
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#include <openspace/navigation/pathnavigator.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/scene/scene.h>
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#include <openspace/scene/scenegraphnode.h>
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#include <openspace/scripting/scriptengine.h>
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#include <ghoul/logging/logmanager.h>
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namespace {
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constexpr const char _loggerCat[] = "Debugging";
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constexpr const char RenderedPathIdentifier[] = "CurrentCameraPath";
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constexpr const char RenderedPointsIdentifier[] = "CurrentPathControlPoints";
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constexpr const char DebuggingGuiPath[] = "/Debugging";
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constexpr const glm::vec3 PathColor = { 1.0, 1.0, 0.0 };
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constexpr const glm::vec3 OrientationLineColor = { 0.0, 1.0, 1.0 };
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// Conver the input string to a format that is valid as an identifier
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std::string makeIdentifier(std::string s) {
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std::replace(s.begin(), s.end(), ' ', '_');
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std::replace(s.begin(), s.end(), '.', '-');
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// Remove quotes and apostrophe, since they cause problems
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// when a string is translated to a script call
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s.erase(remove(s.begin(), s.end(), '\"'), s.end());
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s.erase(remove(s.begin(), s.end(), '\''), s.end());
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return s;
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}
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} // namespace
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namespace openspace::luascriptfunctions {
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/**
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* PathNavigation
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* Renders the current camera path
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* Renders the current camera path
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*/
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int renderCameraPath(lua_State* L) {
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int nArguments = ghoul::lua::checkArgumentsAndThrow(
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L,
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{ 0, 3 },
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L,
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{ 0, 3 },
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"lua::renderCameraPath"
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);
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@@ -55,28 +71,28 @@ int renderCameraPath(lua_State* L) {
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LWARNINGC("Debugging: PathNavigation", "There is no current path to render");
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}
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const interaction::Path* currentPath =
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const interaction::Path* currentPath =
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global::navigationHandler->pathNavigator().currentPath();
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const int nSteps = (nArguments > 0) ? ghoul::lua::value<int>(L, 1) : 100;
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bool renderDirections = (nArguments > 1) ? ghoul::lua::value<bool>(L, 2) : false;
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constexpr const double defaultLineLength = 6e7;
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const double directionLineLength =
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const double directionLineLength =
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(nArguments > 2) ? ghoul::lua::value<double>(L, 3) : defaultLineLength;
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// Parent node. Note that we only render one path at a time, so remove the previously
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// rendered one, if any
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std::string addParentScript = fmt::format(
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"if openspace.hasSceneGraphNode('{0}') then "
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"if openspace.hasSceneGraphNode('{0}') then "
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"openspace.removeSceneGraphNode('{0}') "
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"end "
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"openspace.addSceneGraphNode( {{ Identifier = '{0}' }} )",
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"openspace.addSceneGraphNode( {{ Identifier = '{0}' }} )",
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RenderedPathIdentifier
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);
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openspace::global::scriptEngine->queueScript(
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addParentScript,
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addParentScript,
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scripting::ScriptEngine::RemoteScripting::Yes
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);
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@@ -113,10 +129,10 @@ int renderCameraPath(lua_State* L) {
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);
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};
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auto addLineBetweenPoints = [pointIdentifier] (const std::string& id1,
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const std::string& id2,
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const glm::vec3& color,
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float lineWidth)
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auto addLineBetweenPoints = [pointIdentifier] (const std::string& id1,
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const std::string& id2,
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const glm::vec3& color,
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float lineWidth)
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{
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const std::string lineNode = "{"
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"Identifier = '" + fmt::format("Line{}", id1) + "',"
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@@ -138,7 +154,7 @@ int renderCameraPath(lua_State* L) {
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};
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auto addDirectionLine = [addPoint, addLineBetweenPoints, directionLineLength]
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(const std::string& pointId, const CameraPose& p)
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(const std::string& pointId, const CameraPose& p)
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{
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const glm::dvec3 dir = glm::normalize(p.rotation * glm::dvec3(0.0, 0.0, -1.0));
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const glm::dvec3 pointPosition = p.position + directionLineLength * dir;
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@@ -205,7 +221,7 @@ int renderPathControlPoints(lua_State* L) {
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const double radius = (nArguments > 0) ? ghoul::lua::value<int>(L, 1) : 2000000;
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// Parent node. Note that we only render one set of points at a time,
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// Parent node. Note that we only render one set of points at a time,
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// so remove any previously rendered ones
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std::string addParentScript = fmt::format(
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"if openspace.hasSceneGraphNode('{0}') then "
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@@ -222,10 +238,10 @@ int renderPathControlPoints(lua_State* L) {
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const std::vector<glm::dvec3> points = currentPath->controlPoints();
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const std::string guiPath =
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const std::string guiPath =
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fmt::format("{}/Camera Path Control Points", DebuggingGuiPath);
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const char * colorTexturePath = "openspace.absPath("
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const char* colorTexturePath = "openspace.absPath("
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"openspace.createSingleColorImage('point_color', { 0.0, 1.0, 0.0 })"
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")";
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@@ -278,5 +294,64 @@ int removePathControlPoints(lua_State* L) {
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return 0;
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}
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/**
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* Add a set of cartesian axes to the specified scene graph node
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*/
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int addCartesianAxes(lua_State* L) {
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int nArgs = ghoul::lua::checkArgumentsAndThrow(L, { 2, 3 }, "lua::addCartesianAxes");
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const std::string& nodeName = ghoul::lua::value<std::string>(L, 1);
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const std::string& axesIdentifier = ghoul::lua::value<std::string>(L, 2);
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SceneGraphNode* n = global::renderEngine->scene()->sceneGraphNode(nodeName);
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if (!n) {
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return ghoul::lua::luaError(L, "Unknown scene graph node: " + nodeName);
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}
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double scale;
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if (nArgs > 2) {
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scale = ghoul::lua::value<double>(L, 3);
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}
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else {
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scale = 2.0 * n->boundingSphere();
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if (n->boundingSphere() < 1E-3) {
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LWARNING("Using zero bounding sphere for scale of created axes. You might "
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"have to set the scale manually for them to be visible");
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scale += 1.0;
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}
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}
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const std::string identifier = makeIdentifier(axesIdentifier);
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const std::string& axes = "{"
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"Identifier = '" + identifier + "',"
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"Parent = '" + nodeName + "',"
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"Transform = { "
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"Scale = {"
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"Type = 'StaticScale',"
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"Scale = " + std::to_string(scale) + ""
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"}"
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"},"
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"Renderable = {"
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"Type = 'RenderableCartesianAxes',"
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"Enabled = true,"
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"XColor = { 1.0, 0.0, 0.0 },"
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"YColor = { 0.0, 1.0, 0.0 },"
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"ZColor = { 0.0, 0.0, 1.0 }"
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"},"
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"GUI = {"
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"Name = '" + identifier + "',"
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"Path = '" + DebuggingGuiPath + "/Coordiante Systems'"
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"}"
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"}";
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openspace::global::scriptEngine->queueScript(
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fmt::format("openspace.addSceneGraphNode({})", axes),
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scripting::ScriptEngine::RemoteScripting::Yes
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);
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ghoul_assert(lua_gettop(L) == 0, "Incorrect number of items left on stack");
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return 0;
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}
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} // namespace openspace::luascriptfunctions
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