Force all Renderables to declare an 'isReady' function to circumvent assertion triggers when a crucial element of initialization fails

Fix velocity in RenderableStars
This commit is contained in:
Alexander Bock
2014-11-28 01:41:26 +01:00
parent 2c3723a778
commit 4de8071efe
27 changed files with 89 additions and 35 deletions
@@ -49,6 +49,8 @@ public:
bool initialize() override;
bool deinitialize() override;
bool isReady() const override;
void render(const RenderData& data) override;
void update(const UpdateData& data) override;