Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision

This commit is contained in:
Kalle Bladin
2016-08-02 19:14:52 -04:00
parent 93d661bfc6
commit 4e0bbe2da0
31 changed files with 63 additions and 4675 deletions

View File

@@ -7,7 +7,7 @@ return {
Body = "SUN",
Geometry = {
Type = "MultiModelGeometry",
GeometryFile = "models/NewHorizonsCleanModel.obj",
GeometryFile = "models/OSIRIS-REx GSFC Animation/OSIRIS-REx GSFC Animation/OREXE1.obj",
Magnification = 4,
},
Textures = {