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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-06 03:29:44 -06:00
Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision
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@@ -38,7 +38,7 @@ public:
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Ephemeris(const ghoul::Dictionary& dictionary);
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virtual ~Ephemeris();
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virtual bool initialize();
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virtual const psc& position() const = 0;
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virtual const glm::dvec3& position() const = 0;
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virtual const glm::dmat3& worldRotationMatrix() const = 0;
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virtual void update(const UpdateData& data);
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@@ -76,8 +76,8 @@ public:
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void setParent(SceneGraphNode* parent);
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//bool abandonChild(SceneGraphNode* child);
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const psc& position() const;
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psc worldPosition() const;
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const glm::dvec3& position() const;
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glm::dvec3 worldPosition() const;
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const glm::dmat3& worldRotationMatrix() const;
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@@ -104,7 +104,7 @@ public:
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private:
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bool sphereInsideFrustum(const psc& s_pos, const PowerScaledScalar& s_rad, const Camera* camera);
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psc calculateWorldPosition() const;
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glm::dvec3 calculateWorldPosition() const;
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std::vector<SceneGraphNode*> _children;
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SceneGraphNode* _parent;
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@@ -118,7 +118,8 @@ private:
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bool _boundingSphereVisible;
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PowerScaledScalar _boundingSphere;
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psc _worldPositionCached;
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//psc _worldPositionCached;
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glm::dvec3 _worldPositionCached;
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};
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} // namespace openspace
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