Solve bug that cause some vertices to be misplaced in MultiModelGeometry and calculate MVP matrix for renderable model in double precision

This commit is contained in:
Kalle Bladin
2016-08-02 19:14:52 -04:00
parent 93d661bfc6
commit 4e0bbe2da0
31 changed files with 63 additions and 4675 deletions
+1
View File
@@ -14,6 +14,7 @@ return {
-- Scene = "${SCENE}/dawn.scene",
-- Scene = "${SCENE}/newhorizons.scene",
Scene = "${SCENE}/osirisrex.scene",
--Scene = "${SCENE}/debugmodel.scene",
Paths = {
SGCT = "${BASE_PATH}/config/sgct",