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more pr comments fixed
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@@ -41,8 +41,8 @@ Fragment getFragment() {
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frag.color = texture(texture1, vs_st);
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}
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else {
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if (mirrorBackside){
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frag.color = texture(texture1, vec2(1 - vs_st.s, vs_st.t));
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if (mirrorBackside) {
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frag.color = texture(texture1, vec2(1.0 - vs_st.s, vs_st.t));
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}
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else {
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frag.color = texture(texture1, vs_st);
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