From 51a71d5ce234c19d38e637a92d0aab3d8b465c69 Mon Sep 17 00:00:00 2001 From: Alexander Bock Date: Thu, 9 Nov 2017 14:58:43 -0500 Subject: [PATCH] Compile fix to adjust to runTime method not existing anymore --- .../rendering/renderablefieldlinessequence.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp b/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp index ac0ec033a7..c75b589abf 100644 --- a/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp +++ b/modules/fieldlinessequence/rendering/renderablefieldlinessequence.cpp @@ -25,6 +25,7 @@ #include #include +#include #include #include @@ -114,7 +115,10 @@ void RenderableFieldlinesSequence::render(const RenderData& data, RendererTasks& _shaderProgram->setUniform("particleSize", _pFlowParticleSize); _shaderProgram->setUniform("particleSpacing", _pFlowParticleSpacing); _shaderProgram->setUniform("particleSpeed", _pFlowSpeed); - _shaderProgram->setUniform("time", OsEng.runTime() * (_pFlowReversed ? -1 : 1)); + _shaderProgram->setUniform( + "time", + OsEng.windowWrapper().applicationTime() * (_pFlowReversed ? -1 : 1) + ); bool additiveBlending = false; if (_pColorABlendEnabled) {