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Small fix and update ghoul
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@@ -311,16 +311,16 @@ RenderableModel::RenderableModel(const ghoul::Dictionary& dictionary)
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// Combine all models into one ModelGeometry
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for (unsigned int i = 1; i < geometries.size(); ++i) {
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for (const ghoul::io::ModelMesh& mesh : geometries[i]->meshes()) {
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for (unsigned int m = 0; m < geometries[i]->meshes().size(); ++m) {
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combinedGeometry.meshes().push_back(
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std::move(mesh)
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std::move(geometries[i]->meshes()[m])
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);
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}
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for (const ghoul::modelgeometry::ModelGeometry::TextureEntry& texture
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: geometries[i]->textureStorage())
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{
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combinedGeometry.textureStorage().push_back(std::move(texture));
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for (unsigned int t = 0; t < geometries[i]->textureStorage().size(); ++t) {
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combinedGeometry.textureStorage().push_back(
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std::move(geometries[i]->textureStorage()[t])
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);
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}
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}
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_geometry = std::make_unique<ghoul::modelgeometry::ModelGeometry>(
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