Modularized the base classes

This commit is contained in:
Alexander Bock
2015-05-20 19:19:10 +02:00
parent fdead75cfa
commit 523abd6529
61 changed files with 438 additions and 99 deletions
+1 -1
View File
@@ -377,7 +377,7 @@ bool Scene::loadSceneInternal(const std::string& sceneDescriptionFilePath) {
// the camera position
const SceneGraphNode* fn = OsEng.interactionHandler()->focusNode();
//psc relative = fn->worldPosition() - c->position();
// Check crash for when fn == nullptr
glm::mat4 la = glm::lookAt(cameraPosition.vec3(), fn->worldPosition().vec3(), c->lookUpVector());