Solved merge conflict

This commit is contained in:
Erik Broberg
2016-04-15 15:52:09 -04:00
12 changed files with 260 additions and 30 deletions

View File

@@ -38,6 +38,8 @@ set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/frustrumculler.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/texturetile.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/texturetileset.h
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.h
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/latlon.h
@@ -45,19 +47,21 @@ set(HEADER_FILES
)
set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/gridgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/patchrenderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/frustrumculler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.cpp
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/latlon.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/distanceswitch.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/geometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/gridgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/globemesh.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/patchrenderer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/clipmapglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/chunklodglobe.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/frustrumculler.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/texturetile.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/texturetileset.cpp
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/chunknode.cpp
${CMAKE_CURRENT_SOURCE_DIR}/datastructures/latlon.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})

View File

@@ -36,6 +36,11 @@ namespace openspace {
// LATITUDE LONGITUDE //
//////////////////////////////////////////////////////////////////////////////////////////
LatLon::LatLon()
: lat(0)
, lon(0)
{}
LatLon::LatLon(Scalar latitude, Scalar longitude)
: lat(latitude)
, lon(longitude)
@@ -62,8 +67,8 @@ namespace openspace {
glm::sin(lat));
}
Vec2 LatLon::asVec2() const {
return Vec2(lat, lon);
Vec2 LatLon::toLonLatVec2() const {
return Vec2(lon, lat);
}
bool LatLon::operator==(const LatLon& other) {

View File

@@ -39,12 +39,13 @@ typedef glm::dvec3 Vec3;
namespace openspace {
struct LatLon {
LatLon();
LatLon(Scalar latitude, Scalar longitude);
LatLon(const LatLon& src);
static LatLon fromCartesian(const Vec3& v);
Vec3 asUnitCartesian() const;
Vec2 asVec2() const;
Vec2 toLonLatVec2() const;
inline bool operator==(const LatLon& other);
inline bool operator!=(const LatLon& other) { return !(*this == (other)); }

View File

@@ -75,6 +75,7 @@ namespace openspace {
const glm::vec2& pointScreenSpace,
const glm::vec2& marginScreenSpace) const;
glm::vec2 transformToScreenSpace(const vec3& point, const mat4x4& modelViewProjection) const;
};

View File

@@ -102,10 +102,17 @@ namespace openspace {
* viewTransform * modelTransform;
// Get the textures that should be used for rendering
glm::ivec3 tileIndex = tileSet.getTileIndex(patch);
LatLonPatch tilePatch = tileSet.getTilePositionAndScale(tileIndex);
TextureTile tile00 = tileSet.getTile(tileIndex);
// Upload the tile to the GPU (a lot of caching things should be done)
LatLon swCorner = patch.southWestCorner();
_programObject->setUniform("modelViewProjectionTransform", modelViewProjectionTransform);
_programObject->setUniform("minLatLon", vec2(swCorner.lat, swCorner.lon));
_programObject->setUniform("latLonScalingFactor", 2.0f * vec2(patch.halfSize().asVec2()));
_programObject->setUniform("minLatLon", vec2(swCorner.toLonLatVec2()));
_programObject->setUniform("lonLatScalingFactor", 2.0f * vec2(patch.halfSize().toLonLatVec2()));
_programObject->setUniform("globeRadius", float(radius));
glEnable(GL_DEPTH_TEST);
@@ -170,8 +177,8 @@ namespace openspace {
//LDEBUG("contraction = [ " << contraction.x << " , " << contraction.y << " ]");
_programObject->setUniform("modelViewProjectionTransform", data.camera.projectionMatrix() * viewTransform * modelTransform);
_programObject->setUniform("minLatLon", vec2(swCorner.lat, swCorner.lon));
_programObject->setUniform("latLonScalingFactor", 2.0f * vec2(halfSize.lat, halfSize.lon));
_programObject->setUniform("minLatLon", vec2(swCorner.toLonLatVec2()));
_programObject->setUniform("lonLatScalingFactor", 2.0f * vec2(halfSize.toLonLatVec2()));
_programObject->setUniform("globeRadius", float(radius));
_programObject->setUniform("contraction", contraction);

View File

@@ -34,6 +34,7 @@
#include <modules/globebrowsing/datastructures/latlon.h>
#include <modules/globebrowsing/rendering/gridgeometry.h>
#include <modules/globebrowsing/rendering/frustrumculler.h>
#include <modules/globebrowsing/rendering/texturetileset.h>
namespace ghoul {
namespace opengl {
@@ -66,6 +67,7 @@ namespace openspace {
unique_ptr<ProgramObject> _programObject;
shared_ptr<Geometry> _geometry;
TextureTileSet tileSet;
};

View File

@@ -0,0 +1,36 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/rendering/texturetile.h>
namespace openspace {
TextureTile::TextureTile()
{
}
TextureTile::~TextureTile()
{
}
} // namespace openspace

View File

@@ -0,0 +1,46 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __TEXTURETILE_H__
#define __TEXTURETILE_H__
#include <ghoul/logging/logmanager.h>
#include <glm/glm.hpp>
namespace openspace {
class TextureTile
{
public:
TextureTile();
~TextureTile();
private:
glm::ivec2 positionIndex;
int level;
};
} // namespace openspace
#endif // __TEXTURETILE_H__

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@@ -0,0 +1,72 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#include <modules/globebrowsing/rendering/texturetileset.h>
#include <glm/glm.hpp>
namespace openspace {
TextureTileSet::TextureTileSet()
{
}
TextureTileSet::~TextureTileSet()
{
}
glm::ivec3 TextureTileSet::getTileIndex(LatLonPatch patch)
{
int level = log2(static_cast<int>(glm::max(
sizeLevel0.lat / patch.halfSize().lat * 2,
sizeLevel0.lon / patch.halfSize().lon * 2)));
Vec2 TileSize = sizeLevel0.toLonLatVec2() / pow(2, level);
glm::ivec2 tileIndex = -(patch.northWestCorner().toLonLatVec2() + offsetLevel0.toLonLatVec2()) / TileSize;
return glm::ivec3(tileIndex, level);
}
TextureTile TextureTileSet::getTile(LatLonPatch patch)
{
return getTile(getTileIndex(patch));
}
TextureTile TextureTileSet::getTile(glm::ivec3 tileIndex)
{
return TextureTile();
}
LatLonPatch TextureTileSet::getTilePositionAndScale(glm::ivec3 tileIndex)
{
LatLon tileSize = LatLon(
sizeLevel0.lat / pow(2, tileIndex.z),
sizeLevel0.lon / pow(2, tileIndex.z));
LatLon northWest = LatLon(
offsetLevel0.lat + tileIndex.y * tileSize.lat,
offsetLevel0.lon + tileIndex.x * tileSize.lon);
return LatLonPatch(
LatLon(northWest.lat + tileSize.lat / 2, northWest.lon + tileSize.lon / 2),
LatLon(tileSize.lat / 2, tileSize.lon / 2));
}
} // namespace openspace

View File

@@ -0,0 +1,56 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2016 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __TEXTURETILESET_H__
#define __TEXTURETILESET_H__
#include <ghoul/logging/logmanager.h>
#include <modules/globebrowsing/datastructures/latlon.h>
#include <modules/globebrowsing/rendering/texturetile.h>
namespace openspace {
class TextureTileSet
{
public:
TextureTileSet();
~TextureTileSet();
/// Returns the index of the tile at an appropriate level.
/// Appropriate meaning that the tile should be at as high level as possible
/// Without the tile being smaller than the patch in lat-lon space.
/// The tile needs to be at least as big as the patch.
glm::ivec3 getTileIndex(LatLonPatch patch);
TextureTile getTile(LatLonPatch patch);
TextureTile getTile(glm::ivec3 tileIndex);
LatLonPatch getTilePositionAndScale(glm::ivec3 tileIndex);
private:
LatLon sizeLevel0;
LatLon offsetLevel0;
};
} // namespace openspace
#endif // __TEXTURETILESET_H__

View File

@@ -28,7 +28,7 @@ uniform mat4 modelViewProjectionTransform;
uniform float globeRadius;
uniform vec2 minLatLon;
uniform vec2 latLonScalingFactor;
uniform vec2 lonLatScalingFactor;
uniform ivec2 contraction; // [-1, 1]
layout(location = 1) in vec2 in_uv;
@@ -46,10 +46,10 @@ vec3 latLonToCartesian(float latitude, float longitude, float radius) {
}
vec3 globalInterpolation(vec2 uv) {
vec2 latLonInput;
latLonInput.x = minLatLon.x + latLonScalingFactor.x * uv.y; // Lat
latLonInput.y = minLatLon.y + latLonScalingFactor.y * uv.x; // Lon
vec3 positionModelSpace = latLonToCartesian(latLonInput.x, latLonInput.y, globeRadius);
vec2 lonLatInput;
lonLatInput.y = minLatLon.y + lonLatScalingFactor.y * uv.y; // Lat
lonLatInput.x = minLatLon.x + lonLatScalingFactor.x * uv.x; // Lon
vec3 positionModelSpace = latLonToCartesian(lonLatInput.y, lonLatInput.x, globeRadius);
return positionModelSpace;
}

View File

@@ -28,7 +28,7 @@ uniform mat4 modelViewProjectionTransform;
uniform float globeRadius;
uniform vec2 minLatLon;
uniform vec2 latLonScalingFactor;
uniform vec2 lonLatScalingFactor;
layout(location = 1) in vec2 in_UV;
@@ -45,10 +45,10 @@ vec3 latLonToCartesian(float latitude, float longitude, float radius) {
}
vec3 globalInterpolation() {
vec2 latLonInput;
latLonInput.x = minLatLon.x + latLonScalingFactor.x * in_UV.y; // Lat
latLonInput.y = minLatLon.y + latLonScalingFactor.y * in_UV.x; // Lon
vec3 positionModelSpace = latLonToCartesian(latLonInput.x, latLonInput.y, globeRadius);
vec2 lonLatInput;
lonLatInput.y = minLatLon.y + lonLatScalingFactor.y * in_UV.y; // Lat
lonLatInput.x = minLatLon.x + lonLatScalingFactor.x * in_UV.x; // Lon
vec3 positionModelSpace = latLonToCartesian(lonLatInput.y, lonLatInput.x, globeRadius);
return positionModelSpace;
}