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fixing some basic code style things
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@@ -1330,7 +1330,7 @@ void RenderableModel::update(const UpdateData& data) {
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}
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}
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const bool RenderableModel::isCastingShadow() const {
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bool RenderableModel::isCastingShadow() const {
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return _castShadow;
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}
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@@ -1362,14 +1362,15 @@ glm::dvec3 RenderableModel::center() const {
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return model * glm::dvec4(0, 0, 0, 1);
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}
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const std::string RenderableModel::lightsource() const {
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const std::string& RenderableModel::lightSource() const {
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return _lightSource;
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}
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const std::string RenderableModel::shadowGroup() const {
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const std::string& RenderableModel::shadowGroup() const {
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return _shadowGroup;
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}
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const double RenderableModel::shadowFrustumSize() const {
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double RenderableModel::shadowFrustumSize() const {
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return _frustumSize;
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}
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