From 54e5050b53c4e0287080e290d09989c1eb923faa Mon Sep 17 00:00:00 2001 From: Malin Ejdbo Date: Wed, 14 Apr 2021 16:09:50 +0200 Subject: [PATCH] Ignore joystick input in deadzone, fixes #678 --- src/interaction/joystickcamerastates.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/interaction/joystickcamerastates.cpp b/src/interaction/joystickcamerastates.cpp index 75c0e40306..78a9f97506 100644 --- a/src/interaction/joystickcamerastates.cpp +++ b/src/interaction/joystickcamerastates.cpp @@ -56,8 +56,7 @@ void JoystickCameraStates::updateStateFromInput(const InputState& inputState, float value = inputState.joystickAxis(i); if (std::fabs(value) <= t.deadzone) { - value = 0.f; - hasValue = false; + continue; } if (t.normalize) {