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https://github.com/OpenSpace/OpenSpace.git
synced 2026-01-28 23:19:35 -06:00
Added first version of ScriptEngine, allowing Lua script to set propety values
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177
src/scripting/scriptengine.cpp
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177
src/scripting/scriptengine.cpp
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/scripting/scriptengine.h>
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#include <ghoul/logging/logmanager.h>
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#include <ghoul/misc/crc32.h>
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namespace {
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const std::string _loggerCat = "ScriptEngine";
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const std::string _openspaceLibraryName = "openspace";
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}
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ScriptEngine::ScriptEngine()
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: _state(nullptr)
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{
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}
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bool ScriptEngine::initialize() {
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_state = luaL_newstate();
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LDEBUG("Creating Lua state");
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if (_state == nullptr) {
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LFATAL("Error creating new Lua state: Memory allocation error");
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return false;
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}
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LDEBUG("Open Lua libraries");
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luaL_openlibs(_state);
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LDEBUG("Add OpenSpace modules");
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lua_newtable(_state);
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lua_setglobal(_state, _openspaceLibraryName.c_str());
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return true;
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}
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void ScriptEngine::deinitialize() {
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lua_close(_state);
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_state = nullptr;
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}
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bool ScriptEngine::addLibrary(const ScriptEngine::LuaLibrary& library) {
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assert(_state);
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if (library.functions.empty()) {
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LERROR("Lua library '" << library.name << "' does not have any functions");
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return false;
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}
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lua_getglobal(_state, _openspaceLibraryName.c_str());
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if (library.name.empty()) {
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addLibraryFunctions(library, true);
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}
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else {
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const bool allowed = isLibraryNameAllowed(library.name);
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if (!allowed)
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return false;
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lua_pushstring(_state, library.name.c_str());
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lua_newtable(_state);
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addLibraryFunctions(library, false);
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lua_settable(_state, -3);
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_registeredLibraries.insert(ghoul::hashCRC32(library.name));
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}
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return true;
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}
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bool ScriptEngine::runScript(std::string script) {
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int status = luaL_loadstring(_state, script.c_str());
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if (status != LUA_OK) {
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LERROR("Error loading script: '" << lua_tostring(_state, -1) << "'");
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return false;
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}
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LDEBUG("Executing script");
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if (lua_pcall(_state, 0, LUA_MULTRET, 0)) {
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LERROR("Error executing script: " << lua_tostring(_state, -1));
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return false;
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}
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return true;
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}
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bool ScriptEngine::hasLibrary(const std::string& name)
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{
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const unsigned int hash = ghoul::hashCRC32(name);
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return (_registeredLibraries.find(hash) != _registeredLibraries.end());
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}
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bool ScriptEngine::isLibraryNameAllowed(const std::string& name)
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{
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bool result = false;
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lua_getglobal(_state, _openspaceLibraryName.c_str());
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const bool hasOpenSpaceLibrary = lua_istable(_state, -1);
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if (!hasOpenSpaceLibrary) {
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LFATAL("OpenSpace library was not created in initialize method");
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return false;
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}
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lua_getfield(_state, -1, name.c_str());
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const int type = lua_type(_state, -1);
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switch (type) {
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case LUA_TNONE:
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case LUA_TNIL:
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result = true;
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break;
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case LUA_TBOOLEAN:
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LERROR("Library name '" << name << "' specifies a boolean");
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break;
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case LUA_TLIGHTUSERDATA:
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LERROR("Library name '" << name << "' specifies a light user data");
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break;
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case LUA_TNUMBER:
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LERROR("Library name '" << name << "' specifies a number");
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break;
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case LUA_TSTRING:
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LERROR("Library name '" << name << "' specifies a string");
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break;
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case LUA_TTABLE: {
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if (hasLibrary(name))
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LERROR("Library with name '" << name << "' has been registered before");
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else
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LERROR("Library name '" << name << "' specifies a table");
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break;
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}
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case LUA_TFUNCTION:
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LERROR("Library name '" << name << "' specifies a function");
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break;
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case LUA_TUSERDATA:
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LERROR("Library name '" << name << "' specifies a user data");
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break;
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case LUA_TTHREAD:
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LERROR("Library name '" << name << "' specifies a thread");
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break;
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}
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lua_pop(_state, 1);
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return result;
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}
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void ScriptEngine::addLibraryFunctions(const LuaLibrary& library, bool replace)
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{
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for (std::pair<std::string, lua_CFunction> p : library.functions) {
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if (!replace) {
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lua_getfield(_state, -1, p.first.c_str());
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const bool isNil = lua_isnil(_state, -1);
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if (!isNil) {
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LERROR("Function name '" << p.first << "' was already assigned");
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return;
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}
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}
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lua_pushstring(_state, p.first.c_str());
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lua_pushcfunction(_state, p.second);
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lua_settable(_state, -3);
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}
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}
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