Fix transferfunction usage so it binds texture

This commit is contained in:
Jonathan Grangien
2018-05-04 14:53:04 -04:00
parent c3d0267211
commit 58f563ffae
8 changed files with 17 additions and 24 deletions

View File

@@ -43,7 +43,7 @@ public:
void setPath(const std::string& filepath);
ghoul::opengl::Texture& getTexture();
void bind();
void updateTexture();
void update();
glm::vec4 sample(size_t t);
size_t width();
void setCallback(TfChangedCallback callback);