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Fix transferfunction usage so it binds texture
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@@ -43,7 +43,7 @@ public:
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void setPath(const std::string& filepath);
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ghoul::opengl::Texture& getTexture();
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void bind();
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void updateTexture();
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void update();
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glm::vec4 sample(size_t t);
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size_t width();
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void setCallback(TfChangedCallback callback);
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