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Solved merge conflict
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@@ -39,7 +39,7 @@ ScreenSpaceFramebuffer::ScreenSpaceFramebuffer()
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_id = id();
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setName("ScreenSpaceFramebuffer" + std::to_string(_id));
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OsEng.gui()._property.registerProperty(&_enabled);
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OsEng.gui()._property.registerProperty(&_flatScreen);
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OsEng.gui()._property.registerProperty(&_useFlatScreen);
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OsEng.gui()._property.registerProperty(&_euclideanPosition);
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OsEng.gui()._property.registerProperty(&_sphericalPosition);
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OsEng.gui()._property.registerProperty(&_depth);
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@@ -36,17 +36,15 @@ namespace openspace {
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ScreenSpaceImage::ScreenSpaceImage(std::string texturePath)
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:ScreenSpaceRenderable()
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,_texturePath("texturePath", "Texture path", texturePath)
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{
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addProperty(_texturePath);
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:ScreenSpaceRenderable(texturePath)
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, _vertexPath("${MODULE_BASE}/shaders/screnspace_vs.glsl")
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, _fragmentPath("${MODULE_BASE}/shaders/screnspace_fs.glsl")
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OsEng.gui()._property.registerProperty(&_useFlatScreen);
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{
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addProperty(_texturePath);
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_id = id();
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setName("ScreenSpaceImage" + std::to_string(_id));
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OsEng.gui()._property.registerProperty(&_enabled);
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OsEng.gui()._property.registerProperty(&_flatScreen);
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OsEng.gui()._property.registerProperty(&_useFlatScreen);
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OsEng.gui()._property.registerProperty(&_euclideanPosition);
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OsEng.gui()._property.registerProperty(&_sphericalPosition);
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OsEng.gui()._property.registerProperty(&_depth);
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