diff --git a/include/openspace/rendering/framebufferrenderer.h b/include/openspace/rendering/framebufferrenderer.h index 260f9641ab..5d447c3556 100644 --- a/include/openspace/rendering/framebufferrenderer.h +++ b/include/openspace/rendering/framebufferrenderer.h @@ -181,7 +181,8 @@ public: virtual void deferredcastersChanged(Deferredcaster& deferredcaster, DeferredcasterListener::IsAttached isAttached) override; - void registerShadowCaster(const std::string& shadowgroup, const SceneGraphNode* lightsource, const SceneGraphNode* target); + void registerShadowCaster(const std::string& shadowgroup, const SceneGraphNode* lightsource, + const SceneGraphNode* target); std::pair shadowInformation(const SceneGraphNode* node, const std::string& shadowgroup) const; private: diff --git a/modules/base/shaders/model_fs.glsl b/modules/base/shaders/model_fs.glsl index da5fa557d1..e4bb5e5cee 100644 --- a/modules/base/shaders/model_fs.glsl +++ b/modules/base/shaders/model_fs.glsl @@ -61,7 +61,6 @@ uniform sampler2D gBufferDepthTexture; uniform vec2 resolution; -// Should & can be extended to be an array covering all lightsources // See renderableglobe and renderer_fs.glsl uniform bool has_shadow_depth_map; uniform sampler2D shadow_depth_map;