mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-28 06:49:32 -05:00
Update joysitck assets
* NOTE: Xbox and PS4 names have not yet been added
This commit is contained in:
@@ -4,7 +4,7 @@ Joystick.State = {}
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Joystick.State.IsInRollMode = false
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Joystick.State.Axis = {}
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local bindLocalRoll = function(axis)
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local bindLocalRoll = function(name, axis)
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return [[
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-- We only want to store the current state in the first mode that is enabled, otherwise we will overwrite the backup
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if not Joystick.State.IsInRollMode then
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@@ -13,12 +13,12 @@ local bindLocalRoll = function(axis)
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end
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-- Set new axis state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, "LocalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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openspace.navigation.bindJoystickAxis(]] .. name .. ", " .. axis .. [[, "LocalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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Joystick.State.IsInRollMode = true
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]]
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end
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local bindGlobalRoll = function(axis)
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local bindGlobalRoll = function(name, axis)
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return [[
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-- We only want to store the current state in the first mode that is enabled, otherwise we will overwrite the backup
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if not Joystick.State.IsInRollMode then
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@@ -27,35 +27,35 @@ local bindGlobalRoll = function(axis)
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end
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-- Set new axis state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, "GlobalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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openspace.navigation.bindJoystickAxis(]] .. name .. ", " .. axis .. [[, "GlobalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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Joystick.State.IsInRollMode = true
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]]
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end
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local permaBindLocalRoll = function(axis)
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local permaBindLocalRoll = function(name, axis)
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return [[
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-- Save current axis state
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Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity = openspace.navigation.joystickAxis(]] .. axis .. [[)
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-- Set new axis state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, "LocalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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openspace.navigation.bindJoystickAxis(]] .. name .. ", " .. axis .. [[, "LocalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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]]
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end
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local permaBindGlobalRoll = function(axis)
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local permaBindGlobalRoll = function(name, axis)
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return [[
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-- Save current axis state
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Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity = openspace.navigation.joystickAxis(]] .. axis .. [[)
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-- Set new axis state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, "GlobalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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openspace.navigation.bindJoystickAxis(]] .. name .. ", " .. axis .. [[, "GlobalRoll X", Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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]]
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end
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local unbindRoll = function(axis)
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local unbindRoll = function(name, axis)
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return [[
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-- Reset previous state
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openspace.navigation.bindJoystickAxis(]] .. axis .. [[, Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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openspace.navigation.bindJoystickAxis(]] .. name .. ", " .. axis .. [[, Joystick.State.Axis.Type, Joystick.State.Axis.Inverted, Joystick.State.Axis.Normalized, Joystick.State.Axis.Sticky, Joystick.State.Axis.Sensitivity);
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]]
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end
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@@ -1,7 +1,7 @@
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local propertyHelper = asset.require('../property_helper')
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local joystickHelper = asset.require('./joystick_helper')
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-- Allowed values for the second parameter of bindJoystickAxis:
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-- Allowed values for the third parameter of bindJoystickAxis:
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-- "None"
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-- "Orbit X"
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-- "Orbit Y"
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@@ -14,13 +14,13 @@ local joystickHelper = asset.require('./joystick_helper')
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-- "GlobalRoll Y"
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-- "Pan X"
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-- "Pan Y"
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-- Third parameter determines whether the axis should be inverted
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-- Fourth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
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-- Fifth parameters determins if the axis should be "Sticky" or not.
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-- Fourth parameter determines whether the axis should be inverted
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-- Fifth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
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-- Sixth parameters determins if the axis should be "Sticky" or not.
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-- The axis values can either go back to 0 when the joystick is released or it can
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-- stay at the value it was before the joystick was released.
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-- The latter is called a sticky axis, when the values don't go back to 0.
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-- Sixth parameter is the sensitivity for the axis
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-- Seventh parameter is the sensitivity for the axis
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local PS4Controller = {
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LeftThumbStick = { 0 , 1 },
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@@ -49,59 +49,68 @@ local PS4Controller = {
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asset.onInitialize(function()
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local controller = PS4Controller;
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local name = "";
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openspace.navigation.setAxisDeadZone(controller.LeftThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(controller.LeftThumbStick[2], 0.15)
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openspace.navigation.setAxisDeadZone(controller.RightThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(controller.RightThumbStick[2], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.LeftThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.LeftThumbStick[2], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.RightThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.RightThumbStick[2], 0.15)
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openspace.navigation.bindJoystickAxis(controller.LeftThumbStick[1], "Orbit X");
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openspace.navigation.bindJoystickAxis(controller.LeftThumbStick[2], "Orbit Y", true);
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openspace.navigation.bindJoystickAxis(controller.RightThumbStick[1], "Pan X", true);
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openspace.navigation.bindJoystickAxis(controller.RightThumbStick[2], "Pan Y", true);
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openspace.navigation.bindJoystickAxis(controller.L2, "Zoom Out", false, true);
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openspace.navigation.bindJoystickAxis(controller.R2, "Zoom In", false, true);
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openspace.navigation.bindJoystickAxis(name, controller.LeftThumbStick[1], "Orbit X");
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openspace.navigation.bindJoystickAxis(name, controller.LeftThumbStick[2], "Orbit Y", true);
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openspace.navigation.bindJoystickAxis(name, controller.RightThumbStick[1], "Pan X", true);
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openspace.navigation.bindJoystickAxis(name, controller.RightThumbStick[2], "Pan Y", true);
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openspace.navigation.bindJoystickAxis(name, controller.L2, "Zoom Out", false, true);
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openspace.navigation.bindJoystickAxis(name, controller.R2, "Zoom In", false, true);
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openspace.navigation.bindJoystickButton(
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name,
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controller.L1,
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joystickHelper.bindLocalRoll(controller.RightThumbStick[1]),
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joystickHelper.bindLocalRoll(name, controller.RightThumbStick[1]),
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"Switch to local roll mode"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.L1,
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joystickHelper.unbindRoll(controller.RightThumbStick[1]),
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joystickHelper.unbindRoll(name, controller.RightThumbStick[1]),
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"Switch back to normal mode",
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"Release"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.R1,
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joystickHelper.bindGlobalRoll(controller.RightThumbStick[1]),
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joystickHelper.bindGlobalRoll(name, controller.RightThumbStick[1]),
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"Switch to global roll mode"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.R1,
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joystickHelper.unbindRoll(controller.RightThumbStick[1]),
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joystickHelper.unbindRoll(name, controller.RightThumbStick[1]),
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"Switch back to normal mode",
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"Release"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.Cross,
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propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.ZoomFriction'),
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"Toggle zoom friction"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.Circle,
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propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.RotationalFriction'),
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"Toggle rotational friction"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.DPad.Left,
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propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.RollFriction'),
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"Toggle roll friction"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.Square,
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"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Aim', '');" ..
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"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Anchor', 'Earth');" ..
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@@ -109,6 +118,7 @@ asset.onInitialize(function()
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"Switch target to Earth"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.Triangle,
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"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Aim', '');" ..
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"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Anchor', 'Mars');" ..
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@@ -1,7 +1,7 @@
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local propertyHelper = asset.require('../property_helper')
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local joystickHelper = asset.require('./joystick_helper')
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-- Allowed values for the second parameter of bindJoystickAxis:
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-- Allowed values for the third parameter of bindJoystickAxis:
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-- "None"
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-- "Orbit X"
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-- "Orbit Y"
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@@ -14,14 +14,14 @@ local joystickHelper = asset.require('./joystick_helper')
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-- "GlobalRoll Y"
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-- "Pan X"
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-- "Pan Y"
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-- Third parameter determines whether the axis should be inverted
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-- Fourth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
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-- Fifth parameters determins if the axis should be "Sticky" or not.
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-- Fourth parameter determines whether the axis should be inverted
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-- Fifth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
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-- Sixth parameters determins if the axis should be "Sticky" or not.
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-- The axis values can either go back to 0 when the joystick is released or it can
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-- stay at the value it was before the joystick was released.
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-- The latter is called a sticky axis, when the values don't go back to 0.
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-- This version of the SpaceMouse is NOT Sticky.
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-- Sixth parameter is the sensitivity for the axis
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-- Seventh parameter is the sensitivity for the axis
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local SpaceMouse = {
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Push = {0, 1, 2}, -- left/right, back/forth, up/down
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@@ -33,23 +33,26 @@ local SpaceMouse = {
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asset.onInitialize(function()
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local controller = SpaceMouse;
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local name = "SpaceNavigator";
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openspace.navigation.bindJoystickAxis(controller.Push[1], "Orbit X", false);
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openspace.navigation.bindJoystickAxis(controller.Push[2], "Orbit Y", false);
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openspace.navigation.bindJoystickAxis(controller.Twist[1], "Pan X", true);
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openspace.navigation.bindJoystickAxis(controller.Tilt[2], "Pan Y", false);
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openspace.navigation.bindJoystickAxis(controller.Push[3], "Zoom", false);
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openspace.navigation.bindJoystickAxis(controller.Tilt[1], "LocalRoll X", false);
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openspace.navigation.bindJoystickAxis(name, controller.Push[1], "Orbit X", false);
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openspace.navigation.bindJoystickAxis(name, controller.Push[2], "Orbit Y", false);
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openspace.navigation.bindJoystickAxis(name, controller.Twist[1], "Pan X", true);
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openspace.navigation.bindJoystickAxis(name, controller.Tilt[2], "Pan Y", false);
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openspace.navigation.bindJoystickAxis(name, controller.Push[3], "Zoom", false);
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openspace.navigation.bindJoystickAxis(name, controller.Tilt[1], "LocalRoll X", false);
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openspace.navigation.bindJoystickButton(
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name,
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controller.LeftButton,
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joystickHelper.permaBindLocalRoll(controller.Tilt[1]),
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joystickHelper.permaBindLocalRoll(name, controller.Tilt[1]),
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"Switch to local roll mode"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.RightButton,
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joystickHelper.permaBindGlobalRoll(controller.Tilt[1]),
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joystickHelper.permaBindGlobalRoll(name, controller.Tilt[1]),
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"Switch to global roll mode"
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)
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end)
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@@ -1,7 +1,7 @@
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local propertyHelper = asset.require('../property_helper')
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local joystickHelper = asset.require('./joystick_helper')
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-- Allowed values for the second parameter of bindJoystickAxis:
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-- Allowed values for the third parameter of bindJoystickAxis:
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-- "None"
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-- "Orbit X"
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-- "Orbit Y"
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@@ -14,14 +14,14 @@ local joystickHelper = asset.require('./joystick_helper')
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-- "GlobalRoll Y"
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-- "Pan X"
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-- "Pan Y"
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-- Third parameter determines whether the axis should be inverted
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-- Fourth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
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-- Fifth parameters determins if the axis should be "Sticky" or not.
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-- Fourth parameter determines whether the axis should be inverted
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-- Fifth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
|
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-- Sixth parameters determins if the axis should be "Sticky" or not.
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-- The axis values can either go back to 0 when the joystick is released or it can
|
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-- stay at the value it was before the joystick was released.
|
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-- The latter is called a sticky axis, when the values don't go back to 0.
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-- This version of the SpaceMouse IS Sticky.
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-- Sixth parameter is the sensitivity for the axis
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-- Seventh parameter is the sensitivity for the axis
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local SpaceMouse = {
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Push = {0, 1, 2}, -- left/right, back/forth, up/down
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@@ -33,23 +33,26 @@ local SpaceMouse = {
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asset.onInitialize(function()
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local controller = SpaceMouse;
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local name = "SpaceNavigator";
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openspace.navigation.bindJoystickAxis(controller.Push[1], "Orbit X", false, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(controller.Push[2], "Orbit Y", false, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(controller.Twist[1], "Pan X", true, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(controller.Tilt[2], "Pan Y", false, false, true, 35.0);
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openspace.navigation.bindJoystickAxis(controller.Push[3], "Zoom", false, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(controller.Tilt[1], "LocalRoll X", false, false, true, 35.0);
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openspace.navigation.bindJoystickAxis(name, controller.Push[1], "Orbit X", false, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(name, controller.Push[2], "Orbit Y", false, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(name, controller.Twist[1], "Pan X", true, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(name, controller.Tilt[2], "Pan Y", false, false, true, 35.0);
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openspace.navigation.bindJoystickAxis(name, controller.Push[3], "Zoom", false, false, true, 40.0);
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openspace.navigation.bindJoystickAxis(name, controller.Tilt[1], "LocalRoll X", false, false, true, 35.0);
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openspace.navigation.bindJoystickButton(
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name,
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controller.LeftButton,
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joystickHelper.permaBindLocalRoll(controller.Tilt[1]),
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joystickHelper.permaBindLocalRoll(name, controller.Tilt[1]),
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"Switch to local roll mode"
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)
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openspace.navigation.bindJoystickButton(
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name,
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controller.RightButton,
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joystickHelper.permaBindGlobalRoll(controller.Tilt[1]),
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joystickHelper.permaBindGlobalRoll(name, controller.Tilt[1]),
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"Switch to global roll mode"
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)
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end)
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@@ -1,7 +1,7 @@
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local propertyHelper = asset.require('../property_helper')
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local joystickHelper = asset.require('./joystick_helper')
|
||||
|
||||
-- Allowed values for the second parameter of bindJoystickAxis:
|
||||
-- Allowed values for the third parameter of bindJoystickAxis:
|
||||
-- "None"
|
||||
-- "Orbit X"
|
||||
-- "Orbit Y"
|
||||
@@ -14,13 +14,13 @@ local joystickHelper = asset.require('./joystick_helper')
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-- "GlobalRoll Y"
|
||||
-- "Pan X"
|
||||
-- "Pan Y"
|
||||
-- Third parameter determines whether the axis should be inverted
|
||||
-- Fourth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
|
||||
-- Fifth parameters determins if the axis should be "Sticky" or not.
|
||||
-- Fourth parameter determines whether the axis should be inverted
|
||||
-- Fifth parameter determines whether the axis should be normalized from [-1,1] to [0,1]
|
||||
-- Sixth parameters determins if the axis should be "Sticky" or not.
|
||||
-- The axis values can either go back to 0 when the joystick is released or it can
|
||||
-- stay at the value it was before the joystick was released.
|
||||
-- The latter is called a sticky axis, when the values don't go back to 0.
|
||||
-- Sixth parameter is the sensitivity for the axis
|
||||
-- Seventh parameter is the sensitivity for the axis
|
||||
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||||
local XBoxController = {
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LeftThumbStick = { 0 , 1 },
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@@ -47,59 +47,68 @@ local XBoxController = {
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asset.onInitialize(function()
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local controller = XBoxController;
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local name = "";
|
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openspace.navigation.setAxisDeadZone(controller.LeftThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(controller.LeftThumbStick[2], 0.15)
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openspace.navigation.setAxisDeadZone(controller.RightThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.LeftThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.LeftThumbStick[2], 0.15)
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openspace.navigation.setAxisDeadZone(name, controller.RightThumbStick[1], 0.15)
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openspace.navigation.setAxisDeadZone(controller.RightThumbStick[2], 0.15)
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|
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openspace.navigation.bindJoystickAxis(controller.LeftThumbStick[1], "Orbit X");
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openspace.navigation.bindJoystickAxis(controller.LeftThumbStick[2], "Orbit Y", true);
|
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openspace.navigation.bindJoystickAxis(controller.RightThumbStick[1], "Pan X", true);
|
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openspace.navigation.bindJoystickAxis(controller.RightThumbStick[2], "Pan Y", true);
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openspace.navigation.bindJoystickAxis(controller.LeftTrigger, "Zoom Out", false, true);
|
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openspace.navigation.bindJoystickAxis(controller.RightTrigger, "Zoom In", false, true);
|
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openspace.navigation.bindJoystickAxis(name, controller.LeftThumbStick[1], "Orbit X");
|
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openspace.navigation.bindJoystickAxis(name, controller.LeftThumbStick[2], "Orbit Y", true);
|
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openspace.navigation.bindJoystickAxis(name, controller.RightThumbStick[1], "Pan X", true);
|
||||
openspace.navigation.bindJoystickAxis(name, controller.RightThumbStick[2], "Pan Y", true);
|
||||
openspace.navigation.bindJoystickAxis(name, controller.LeftTrigger, "Zoom Out", false, true);
|
||||
openspace.navigation.bindJoystickAxis(name, controller.RightTrigger, "Zoom In", false, true);
|
||||
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.LB,
|
||||
joystickHelper.bindLocalRoll(controller.RightThumbStick[1]),
|
||||
joystickHelper.bindLocalRoll(name, controller.RightThumbStick[1]),
|
||||
"Switch to local roll mode"
|
||||
)
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.LB,
|
||||
joystickHelper.unbindRoll(controller.RightThumbStick[1]),
|
||||
joystickHelper.unbindRoll(name, controller.RightThumbStick[1]),
|
||||
"Switch back to normal mode",
|
||||
"Release"
|
||||
)
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.RB,
|
||||
joystickHelper.bindGlobalRoll(controller.RightThumbStick[1]),
|
||||
joystickHelper.bindGlobalRoll(name, controller.RightThumbStick[1]),
|
||||
"Switch to global roll mode"
|
||||
)
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.RB,
|
||||
joystickHelper.unbindRoll(controller.RightThumbStick[1]),
|
||||
joystickHelper.unbindRoll(name, controller.RightThumbStick[1]),
|
||||
"Switch back to normal mode",
|
||||
"Release"
|
||||
)
|
||||
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.A,
|
||||
propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.ZoomFriction'),
|
||||
"Toggle zoom friction"
|
||||
)
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.B,
|
||||
propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.RotationalFriction'),
|
||||
"Toggle rotational friction"
|
||||
)
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.DPad.Left,
|
||||
propertyHelper.invert('NavigationHandler.OrbitalNavigator.Friction.RollFriction'),
|
||||
"Toggle roll friction"
|
||||
)
|
||||
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.X,
|
||||
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Aim', '');" ..
|
||||
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Anchor', 'Earth');" ..
|
||||
@@ -107,6 +116,7 @@ asset.onInitialize(function()
|
||||
"Switch target to Earth"
|
||||
)
|
||||
openspace.navigation.bindJoystickButton(
|
||||
name,
|
||||
controller.Y,
|
||||
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Aim', '');" ..
|
||||
"openspace.setPropertyValueSingle('NavigationHandler.OrbitalNavigator.Anchor', 'Mars');" ..
|
||||
|
||||
Reference in New Issue
Block a user