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Fix crash when adding layers through globebrowsing interface due to missing initialization
Fix crash that would happen if the resetting of the tile layer would throw an exception
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@@ -679,6 +679,8 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) {
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_loadingScreen->render();
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}
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_windowWrapper->swapBuffer();
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t.join();
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_loadingScreen = nullptr;
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