Make speed scale affect speed during path traversal

This commit is contained in:
Emma Broman
2021-06-24 15:04:25 +02:00
parent fb690e87ee
commit 6119b9b2a2
3 changed files with 9 additions and 8 deletions

View File

@@ -55,7 +55,7 @@ public:
std::vector<glm::dvec3> controlPoints() const;
CameraPose traversePath(double dt);
CameraPose traversePath(double dt, float speedScale = 1.f);
std::string currentAnchor() const;
bool hasReachedEnd() const;