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First pass on tracking changed properties/assets since initialization
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@@ -76,6 +76,7 @@ public:
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const glm::mat4& projectionMatrix);
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void drawOverlays();
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void postDraw();
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void resetPropertyChangeFlags();
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void keyboardCallback(Key key, KeyModifier mod, KeyAction action);
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void charCallback(unsigned int codepoint, KeyModifier modifier);
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void mouseButtonCallback(MouseButton button, MouseAction action, KeyModifier mods);
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