mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-23 12:39:24 -05:00
Merge branch 'master' into feature/planetlabels
This commit is contained in:
@@ -43,6 +43,7 @@ set(HEADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablelabels.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.h
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.h
|
||||
@@ -91,6 +92,7 @@ set(SOURCE_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablelabels.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.cpp
|
||||
@@ -126,6 +128,8 @@ set(SHADER_FILES
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/grid_fs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_fs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_vs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_fs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_vs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_fs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_vs.glsl
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_fs.glsl
|
||||
|
||||
@@ -40,6 +40,7 @@
|
||||
#include <modules/base/rendering/renderablecartesianaxes.h>
|
||||
#include <modules/base/rendering/renderablelabels.h>
|
||||
#include <modules/base/rendering/renderablemodel.h>
|
||||
#include <modules/base/rendering/renderablenodeline.h>
|
||||
#include <modules/base/rendering/renderablesphere.h>
|
||||
#include <modules/base/rendering/renderablesphericalgrid.h>
|
||||
#include <modules/base/rendering/renderabletrailorbit.h>
|
||||
@@ -125,6 +126,7 @@ void BaseModule::internalInitialize(const ghoul::Dictionary&) {
|
||||
fRenderable->registerClass<RenderableCartesianAxes>("RenderableCartesianAxes");
|
||||
fRenderable->registerClass<RenderableLabels>("RenderableLabels");
|
||||
fRenderable->registerClass<RenderableModel>("RenderableModel");
|
||||
fRenderable->registerClass<RenderableNodeLine>("RenderableNodeLine");
|
||||
fRenderable->registerClass<RenderablePlaneImageLocal>("RenderablePlaneImageLocal");
|
||||
fRenderable->registerClass<RenderablePlaneImageOnline>("RenderablePlaneImageOnline");
|
||||
fRenderable->registerClass<RenderableSphere>("RenderableSphere");
|
||||
@@ -193,6 +195,7 @@ std::vector<documentation::Documentation> BaseModule::documentations() const {
|
||||
RenderableBoxGrid::Documentation(),
|
||||
RenderableLabels::Documentation(),
|
||||
RenderableModel::Documentation(),
|
||||
RenderableNodeLine::Documentation(),
|
||||
RenderablePlane::Documentation(),
|
||||
RenderableSphere::Documentation(),
|
||||
RenderableTrailOrbit::Documentation(),
|
||||
|
||||
@@ -0,0 +1,305 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2019 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include <modules/base/rendering/renderablenodeline.h>
|
||||
|
||||
#include <modules/base/basemodule.h>
|
||||
#include <openspace/documentation/verifier.h>
|
||||
#include <openspace/engine/globals.h>
|
||||
#include <openspace/interaction/navigationhandler.h>
|
||||
#include <openspace/interaction/orbitalnavigator.h>
|
||||
#include <openspace/rendering/renderengine.h>
|
||||
#include <openspace/scene/scene.h>
|
||||
#include <openspace/scene/translation.h>
|
||||
#include <openspace/util/updatestructures.h>
|
||||
#include <ghoul/filesystem/filesystem.h>
|
||||
#include <ghoul/opengl/programobject.h>
|
||||
|
||||
namespace {
|
||||
constexpr const char* ProgramName = "NodeLineProgram";
|
||||
constexpr const char* Root = "Root";
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo StartNodeInfo = {
|
||||
"StartNode",
|
||||
"Start Node",
|
||||
"The identifier of the node the line starts from. "
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo EndNodeInfo = {
|
||||
"EndNode",
|
||||
"End Node",
|
||||
"The identifier of the node the line ends at. "
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LineColorInfo = {
|
||||
"Color",
|
||||
"Color",
|
||||
"This value determines the RGB color for the line."
|
||||
};
|
||||
|
||||
constexpr openspace::properties::Property::PropertyInfo LineWidthInfo = {
|
||||
"LineWidth",
|
||||
"Line Width",
|
||||
"This value specifies the line width."
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace openspace {
|
||||
|
||||
documentation::Documentation RenderableNodeLine::Documentation() {
|
||||
using namespace documentation;
|
||||
return {
|
||||
"Renderable Node Line",
|
||||
"base_renderable_renderablenodeline",
|
||||
{
|
||||
{
|
||||
StartNodeInfo.identifier,
|
||||
new StringVerifier,
|
||||
Optional::No,
|
||||
StartNodeInfo.description
|
||||
},
|
||||
{
|
||||
EndNodeInfo.identifier,
|
||||
new StringVerifier,
|
||||
Optional::No,
|
||||
EndNodeInfo.description
|
||||
},
|
||||
{
|
||||
LineColorInfo.identifier,
|
||||
new DoubleVector3Verifier,
|
||||
Optional::Yes,
|
||||
LineColorInfo.description
|
||||
},
|
||||
{
|
||||
LineWidthInfo.identifier,
|
||||
new DoubleVerifier,
|
||||
Optional::Yes,
|
||||
LineWidthInfo.description
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
RenderableNodeLine::RenderableNodeLine(const ghoul::Dictionary& dictionary)
|
||||
: Renderable(dictionary)
|
||||
, _lineColor(LineColorInfo, glm::vec3(1.f, 1.f, 1.f), glm::vec3(0.f), glm::vec3(1.f))
|
||||
, _lineWidth(LineWidthInfo, 2.f, 1.f, 20.f)
|
||||
, _start(StartNodeInfo, Root)
|
||||
, _end(EndNodeInfo, Root)
|
||||
{
|
||||
documentation::testSpecificationAndThrow(
|
||||
Documentation(),
|
||||
dictionary,
|
||||
"RenderableNodeLine"
|
||||
);
|
||||
|
||||
_start = dictionary.value<std::string>(StartNodeInfo.identifier);
|
||||
_end = dictionary.value<std::string>(EndNodeInfo.identifier);
|
||||
|
||||
if (dictionary.hasKey(LineColorInfo.identifier)) {
|
||||
_lineColor = dictionary.value<glm::vec3>(LineColorInfo.identifier);
|
||||
}
|
||||
if (dictionary.hasKey(LineWidthInfo.identifier)) {
|
||||
_lineWidth = static_cast<float>(dictionary.value<double>(LineWidthInfo.identifier));
|
||||
}
|
||||
|
||||
addProperty(_start);
|
||||
addProperty(_end);
|
||||
addProperty(_lineColor);
|
||||
addProperty(_lineWidth);
|
||||
addProperty(_opacity);
|
||||
}
|
||||
|
||||
void RenderableNodeLine::initializeGL() {
|
||||
_program = BaseModule::ProgramObjectManager.request(
|
||||
ProgramName,
|
||||
[]() -> std::unique_ptr<ghoul::opengl::ProgramObject> {
|
||||
return global::renderEngine.buildRenderProgram(
|
||||
ProgramName,
|
||||
absPath("${MODULE_BASE}/shaders/line_vs.glsl"),
|
||||
absPath("${MODULE_BASE}/shaders/line_fs.glsl")
|
||||
);
|
||||
}
|
||||
);
|
||||
|
||||
// Generate
|
||||
glGenVertexArrays(1, &_vaoId);
|
||||
glGenBuffers(1, &_vBufferId);
|
||||
|
||||
bindGL();
|
||||
|
||||
glVertexAttribPointer(_locVertex, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), nullptr);
|
||||
glEnableVertexAttribArray(_locVertex);
|
||||
|
||||
unbindGL();
|
||||
}
|
||||
|
||||
void RenderableNodeLine::deinitializeGL() {
|
||||
|
||||
glDeleteVertexArrays(1, &_vaoId);
|
||||
_vaoId = 0;
|
||||
|
||||
glDeleteBuffers(1, &_vBufferId);
|
||||
_vBufferId = 0;
|
||||
|
||||
BaseModule::ProgramObjectManager.release(
|
||||
ProgramName,
|
||||
[](ghoul::opengl::ProgramObject* p) {
|
||||
global::renderEngine.removeRenderProgram(p);
|
||||
}
|
||||
);
|
||||
_program = nullptr;
|
||||
}
|
||||
|
||||
bool RenderableNodeLine::isReady() const {
|
||||
bool ready = true;
|
||||
ready &= (_program != nullptr);
|
||||
return ready;
|
||||
}
|
||||
|
||||
void RenderableNodeLine::unbindGL() {
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
void RenderableNodeLine::bindGL()
|
||||
{
|
||||
glBindVertexArray(_vaoId);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, _vBufferId);
|
||||
}
|
||||
|
||||
void RenderableNodeLine::updateVertexData()
|
||||
{
|
||||
_vertexArray.clear();
|
||||
|
||||
// Update the positions of the nodes
|
||||
_startPos = getCoordinatePosFromAnchorNode(global::renderEngine.scene()->sceneGraphNode(_start)->worldPosition());
|
||||
_endPos = getCoordinatePosFromAnchorNode(global::renderEngine.scene()->sceneGraphNode(_end)->worldPosition());
|
||||
|
||||
_vertexArray.push_back(_startPos.x);
|
||||
_vertexArray.push_back(_startPos.y);
|
||||
_vertexArray.push_back(_startPos.z);
|
||||
|
||||
_vertexArray.push_back(_endPos.x);
|
||||
_vertexArray.push_back(_endPos.y);
|
||||
_vertexArray.push_back(_endPos.z);
|
||||
|
||||
_vertexArray;
|
||||
|
||||
bindGL();
|
||||
glBufferData(
|
||||
GL_ARRAY_BUFFER,
|
||||
_vertexArray.size() * sizeof(float),
|
||||
_vertexArray.data(),
|
||||
GL_DYNAMIC_DRAW
|
||||
);
|
||||
|
||||
//update vertex attributes
|
||||
glVertexAttribPointer(_locVertex, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), nullptr);
|
||||
|
||||
unbindGL();
|
||||
}
|
||||
|
||||
void RenderableNodeLine::render(const RenderData& data, RendererTasks&) {
|
||||
|
||||
updateVertexData();
|
||||
|
||||
_program->activate();
|
||||
|
||||
glm::dmat4 anchorTranslation(1.0);
|
||||
// Update anchor node information, used to counter precision problems
|
||||
if (global::navigationHandler.orbitalNavigator().anchorNode()) {
|
||||
anchorTranslation = glm::translate(glm::dmat4(1.0), global::navigationHandler.orbitalNavigator().anchorNode()->worldPosition());
|
||||
}
|
||||
|
||||
const glm::dmat4 modelTransform =
|
||||
glm::translate(glm::dmat4(1.0), data.modelTransform.translation) *
|
||||
glm::dmat4(data.modelTransform.rotation) *
|
||||
glm::scale(glm::dmat4(1.0), glm::dvec3(data.modelTransform.scale));
|
||||
|
||||
const glm::dmat4 modelViewTransform = data.camera.combinedViewMatrix() *
|
||||
modelTransform * anchorTranslation;
|
||||
|
||||
_program->setUniform("modelViewTransform", glm::mat4(modelViewTransform));
|
||||
_program->setUniform("projectionTransform", data.camera.projectionMatrix());
|
||||
_program->setUniform("color", glm::vec4(_lineColor.value(), _opacity));
|
||||
|
||||
// Save current state:
|
||||
GLboolean isBlendEnabled = glIsEnabledi(GL_BLEND, 0);
|
||||
GLboolean isLineSmoothEnabled = glIsEnabled(GL_LINE_SMOOTH);
|
||||
GLfloat currentLineWidth;
|
||||
glGetFloatv(GL_LINE_WIDTH, ¤tLineWidth);
|
||||
|
||||
GLenum blendEquationRGB, blendEquationAlpha, blendDestAlpha,
|
||||
blendDestRGB, blendSrcAlpha, blendSrcRGB;
|
||||
glGetIntegerv(GL_BLEND_EQUATION_RGB, &blendEquationRGB);
|
||||
glGetIntegerv(GL_BLEND_EQUATION_ALPHA, &blendEquationAlpha);
|
||||
glGetIntegerv(GL_BLEND_DST_ALPHA, &blendDestAlpha);
|
||||
glGetIntegerv(GL_BLEND_DST_RGB, &blendDestRGB);
|
||||
glGetIntegerv(GL_BLEND_SRC_ALPHA, &blendSrcAlpha);
|
||||
glGetIntegerv(GL_BLEND_SRC_RGB, &blendSrcRGB);
|
||||
|
||||
// Change GL state:
|
||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
glEnablei(GL_BLEND, 0);
|
||||
glEnable(GL_LINE_SMOOTH);
|
||||
glLineWidth(_lineWidth);
|
||||
|
||||
// Bind and draw
|
||||
bindGL();
|
||||
glDrawArrays(GL_LINES, 0, 2);
|
||||
|
||||
// Restore GL State
|
||||
unbindGL();
|
||||
_program->deactivate();
|
||||
glLineWidth(currentLineWidth);
|
||||
glBlendEquationSeparate(blendEquationRGB, blendEquationAlpha);
|
||||
glBlendFuncSeparate(blendSrcRGB, blendDestRGB, blendSrcAlpha, blendDestAlpha);
|
||||
if (!isBlendEnabled) {
|
||||
glDisablei(GL_BLEND, 0);
|
||||
}
|
||||
if (!isLineSmoothEnabled) {
|
||||
glDisable(GL_LINE_SMOOTH);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Returns a position that is relative to the current
|
||||
anchor node. This is a method to handle precision
|
||||
problems that occur when approaching a line end point */
|
||||
glm::dvec3 RenderableNodeLine::getCoordinatePosFromAnchorNode(glm::dvec3 worldPos) {
|
||||
|
||||
glm::dvec3 anchorNodePos(0);
|
||||
|
||||
if (global::navigationHandler.orbitalNavigator().anchorNode()) {
|
||||
anchorNodePos = global::navigationHandler.orbitalNavigator().anchorNode()->worldPosition();
|
||||
}
|
||||
glm::dvec3 diffPos = glm::dvec3(worldPos.x - anchorNodePos.x, worldPos.y - anchorNodePos.y,
|
||||
worldPos.z - anchorNodePos.z);
|
||||
|
||||
return diffPos;
|
||||
}
|
||||
|
||||
|
||||
} // namespace openspace
|
||||
@@ -0,0 +1,86 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2019 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_MODULE_BASE___RENDERABLENODELINE___H__
|
||||
#define __OPENSPACE_MODULE_BASE___RENDERABLENODELINE___H__
|
||||
|
||||
#include <openspace/rendering/renderable.h>
|
||||
|
||||
#include <openspace/properties/scalar/boolproperty.h>
|
||||
#include <openspace/properties/scalar/floatproperty.h>
|
||||
#include <openspace/properties/vector/vec3property.h>
|
||||
#include <ghoul/opengl/ghoul_gl.h>
|
||||
#include <ghoul/glm.h>
|
||||
|
||||
namespace ghoul::opengl { class ProgramObject; }
|
||||
|
||||
namespace openspace {
|
||||
|
||||
namespace documentation { struct Documentation; }
|
||||
|
||||
class Translation;
|
||||
|
||||
/**
|
||||
* This is a class for a line that is drawn between two nodes in OpenSpace.
|
||||
*/
|
||||
class RenderableNodeLine : public Renderable {
|
||||
public:
|
||||
RenderableNodeLine(const ghoul::Dictionary& dictionary);
|
||||
~RenderableNodeLine() = default;
|
||||
|
||||
static documentation::Documentation Documentation();
|
||||
|
||||
private:
|
||||
void initializeGL() override;
|
||||
void deinitializeGL() override;
|
||||
|
||||
bool isReady() const override;
|
||||
void updateVertexData();
|
||||
void render(const RenderData& data, RendererTasks& rendererTask) override;
|
||||
|
||||
void unbindGL();
|
||||
void bindGL();
|
||||
|
||||
glm::dvec3 getCoordinatePosFromAnchorNode(glm::dvec3 worldPos);
|
||||
|
||||
ghoul::opengl::ProgramObject* _program;
|
||||
/// The vertex attribute location for position
|
||||
/// must correlate to layout location in vertex shader
|
||||
const GLuint _locVertex = 0;
|
||||
GLuint _vaoId = 0;
|
||||
GLuint _vBufferId = 0;
|
||||
std::vector<float> _vertexArray;
|
||||
|
||||
glm::dvec3 _startPos;
|
||||
glm::dvec3 _endPos;
|
||||
|
||||
properties::StringProperty _start;
|
||||
properties::StringProperty _end;
|
||||
properties::Vec3Property _lineColor;
|
||||
properties::FloatProperty _lineWidth;
|
||||
};
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
#endif // __OPENSPACE_MODULE_BASE___RENDERABLENODELINE___H__
|
||||
@@ -0,0 +1,42 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2019 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#include "fragment.glsl"
|
||||
#include "floatoperations.glsl"
|
||||
|
||||
in float vs_depth;
|
||||
in vec4 vs_positionViewSpace;
|
||||
|
||||
uniform vec4 color;
|
||||
|
||||
Fragment getFragment() {
|
||||
Fragment frag;
|
||||
|
||||
frag.color = color;
|
||||
|
||||
frag.depth = vs_depth;
|
||||
frag.gPosition = vs_positionViewSpace;
|
||||
frag.gNormal = vec4(0.0, 0.0, 0.0, 1.0);
|
||||
return frag;
|
||||
}
|
||||
@@ -0,0 +1,43 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2019 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#version __CONTEXT__
|
||||
|
||||
layout(location = 0) in vec3 in_position;
|
||||
|
||||
out float vs_depth;
|
||||
out vec4 vs_positionViewSpace;
|
||||
|
||||
uniform mat4 modelViewTransform;
|
||||
uniform mat4 projectionTransform;
|
||||
|
||||
void main() {
|
||||
vs_positionViewSpace = vec4(modelViewTransform * dvec4(in_position, 1));
|
||||
vec4 positionScreenSpace = projectionTransform * vs_positionViewSpace;
|
||||
vs_depth = positionScreenSpace.w;
|
||||
gl_Position = positionScreenSpace;
|
||||
|
||||
// Set z to 0 to disable near and far plane, unique handling for perspective in space
|
||||
gl_Position.z = 0.f;
|
||||
}
|
||||
Reference in New Issue
Block a user