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Adjust properties to new capitalization rules
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@@ -81,7 +81,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo AllowTextureCompressionInfo =
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{
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"AllowCompression",
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"Allow Compression",
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"Allow compression",
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"If true, the textures will be compressed to preserve graphics card memory. This "
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"is enabled per default, but may lead to visible artefacts for certain images, "
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"especially up close. Set this to false to disable any hardware compression of "
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@@ -91,7 +91,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo UseAlphaInfo = {
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"UseAlphaChannel",
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"Use Alpha Channel",
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"Use alpha channel",
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"If true, include transparency information in the loaded textures, if there "
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"is any. If false, all loaded textures will be converted to RGB format. \n"
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"This setting can be used if you have textures with transparency, but do not "
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@@ -103,7 +103,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo SpriteTextureInfo = {
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"File",
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"Point Sprite Texture File",
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"Point sprite texture file",
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"The path to the texture of the point sprite. Note that if multiple textures "
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"option is set in the asset, by providing a texture folder, this value will be "
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"ignored.",
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@@ -112,7 +112,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo TextureModeInfo = {
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"TextureMode",
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"Texture Mode",
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"Texture mode",
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"This tells which texture mode is being used for this renderable. There are "
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"three different texture modes: 1) One single sprite texture used for all "
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"points, 2) Multiple textures, that are mapped to the points based on a column "
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@@ -124,14 +124,14 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo PointColorInfo = {
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"FixedColor",
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"Fixed Color",
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"Fixed color",
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"The color of the points, when no color map is used.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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constexpr openspace::properties::Property::PropertyInfo DrawElementsInfo = {
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"DrawElements",
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"Draw Elements",
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"Draw elements",
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"Enables/Disables the drawing of the points.",
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openspace::properties::Property::Visibility::NoviceUser
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};
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@@ -147,7 +147,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo FadeInDistancesInfo = {
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"FadeInDistances",
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"Fade-In Start and End Distances",
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"Fade-in start and end distances",
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"Determines the initial and final distances from the origin of the dataset at "
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"which the points will start and end fading-in. The distances are specified in "
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"the same unit as the points, that is, the one provodied as the Unit, or meters. "
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@@ -160,7 +160,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo EnableDistanceFadeInfo = {
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"Enabled",
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"Enable Distance-based Fading",
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"Enable distance-based fading",
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"Enables/disables the Fade-in effect based on camera distance. Automatically set "
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"to true if FadeInDistances are specified in the asset.",
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openspace::properties::Property::Visibility::User
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@@ -177,7 +177,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo UseAdditiveBlendingInfo = {
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"UseAdditiveBlending",
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"Use Additive Blending",
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"Use additive blending",
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"If true (default), the color of points rendered on top of each other is "
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"blended additively, resulting in a brighter color where points overlap. "
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"If false, no such blending will take place and the color of the point "
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@@ -188,7 +188,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo UseOrientationDataInfo = {
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"UseOrientationData",
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"Use Orientation Data",
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"Use orientation data",
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"If true, the orientation data in the dataset is included when rendering the "
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"points, if there is any. To see the rotation, you also need to set the "
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"\"Orientation Render Option\" to \"Fixed Rotation\".",
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@@ -198,7 +198,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo OrientationRenderOptionInfo =
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{
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"OrientationRenderOption",
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"Orientation Render Option",
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"Orientation render option",
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"Controls how the planes for the points will be oriented. \"Camera View "
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"Direction\" rotates the points so that the plane is orthogonal to the viewing "
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"direction of the camera (useful for planar displays), and \"Camera Position "
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@@ -212,21 +212,21 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo NumShownDataPointsInfo = {
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"NumberOfDataPoints",
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"Number of Shown Data Points",
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"Number of shown data points",
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"Information about how many points are being rendered.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo HasOrientationDataInfo = {
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"HasOrientationData",
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"Has Orientation Data",
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"Has orientation data",
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"Set to true if orientation data was read from the dataset.",
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openspace::properties::Property::Visibility::AdvancedUser
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};
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constexpr openspace::properties::Property::PropertyInfo ScaleExponentInfo = {
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"ScaleExponent",
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"Scale Exponent",
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"Scale exponent",
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"An exponential scale value used to set the absolute size of the point. In "
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"general, the larger distance the dataset covers, the larger this value should "
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"be. If not included, it is computed based on the maximum positional component "
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@@ -239,7 +239,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo ScaleFactorInfo = {
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"ScaleFactor",
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"Scale Factor",
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"Scale factor",
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"A multiplicative factor used to adjust the size of the points, after the "
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"exponential scaling and any max size control effects. Simply just increases "
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"or decreases the visual size of the points.",
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@@ -248,7 +248,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo UseMaxSizeControlInfo = {
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"EnableMaxSizeControl",
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"Enable Max Size Control",
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"Enable max size control",
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"If true, the Max Size property will be used as an upper limit for the size of "
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"the point. This reduces the size of the points when approaching them, so that "
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"they stick to a maximum visual size depending on the Max Size value.",
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@@ -257,7 +257,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo MaxSizeInfo = {
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"MaxSize",
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"Max Size",
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"Max size",
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"Controls the maximum allowed size for the points, when the max size control "
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"feature is enabled. This limits the visual size of the points based on the "
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"distance to the camera. The larger the value, the larger the points may be. "
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@@ -269,14 +269,14 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo EnableOutlineInfo = {
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"EnableOutline",
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"Enable Point Outline",
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"Enable point outline",
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"Determines whether each point should have an outline or not.",
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openspace::properties::Property::Visibility::User
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};
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constexpr openspace::properties::Property::PropertyInfo OutlineColorInfo = {
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"OutlineColor",
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"Outline Color",
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"Outline color",
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"The color of the outline. Darker colors will be less visible if \"Additive "
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"Blending\" is enabled.",
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openspace::properties::Property::Visibility::User
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@@ -284,7 +284,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo OutlineWidthInfo = {
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"OutlineWidth",
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"Outline Width",
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"Outline width",
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"The thickness of the outline, given as a value relative to the size of the "
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"point. A value of 0 will not show any outline, while a value of 1 will cover "
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"the whole point.",
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@@ -293,7 +293,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo OutlineStyleInfo = {
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"OutlineStyle",
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"Outline Style",
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"Outline style",
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"Decides the style of the outline (round, square, or a line at the bottom). "
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"The style also affects the shape of the points.",
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openspace::properties::Property::Visibility::AdvancedUser
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@@ -301,7 +301,7 @@ namespace {
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constexpr openspace::properties::Property::PropertyInfo ApplyColorMapToOutlineInfo = {
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"ApplyColorMapToOutline",
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"Apply Color Map to Outline",
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"Apply color map to outline",
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"If true and the outline is enabled, the color map will be applied to the "
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"outline rather than the point body. Only works if color mapping is enabled.",
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openspace::properties::Property::Visibility::AdvancedUser
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