Added ability to disable shading for RenderablePlanet renderables

This commit is contained in:
Alexander Bock
2015-02-16 19:23:23 +01:00
parent 92d5d2ee3c
commit 69e0213e79
5 changed files with 54 additions and 37 deletions

View File

@@ -65,6 +65,7 @@ private:
ghoul::opengl::ProgramObject* _programObject;
ghoul::opengl::Texture* _texture;
planetgeometry::PlanetGeometry* _geometry;
properties::BoolProperty _performShading;
glm::dmat3 _stateMatrix;

View File

@@ -76,11 +76,6 @@ namespace renderable {
const std::string keyType = "Type";
} // namespace renderable
namespace renderableplanet {
const std::string keyFrame = "Frame";
const std::string keyGeometry = "Geometry";
} // namespace renderableplanet
namespace planetgeometry {
const std::string keyType = "Type";
} // namespace planetgeometry