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Address MacOS compile issues, make ISS model scene graph node visible
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@@ -53,9 +53,9 @@ struct CameraKeyframe {
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bool&& followNodeRot, float&& scale)
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: _position(pos)
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, _rotation(rot)
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, _followNodeRotation(followNodeRot)
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, _focusNode(focusNode)
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, _scale(scale)
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, _followNodeRotation(followNodeRot)
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{}
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glm::dvec3 _position = glm::dvec3(0.0);
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