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Address MacOS compile issues, make ISS model scene graph node visible
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@@ -40,7 +40,7 @@
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#include <optional>
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namespace {
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constexpr const char _loggerCat[] = "RenderableHabitableZone";
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constexpr const char* _loggerCat = "RenderableHabitableZone";
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constexpr const std::array<const char*, 6> UniformNames = {
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"modelViewProjectionTransform", "opacity", "width", "transferFunctionTexture",
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