Add a new include path to the base shader folder

Move the RenderableStars shaders into a separate folder
This commit is contained in:
Alexander Bock
2014-12-10 00:22:41 +01:00
parent fe73550b55
commit 6d4ac1fe49
6 changed files with 7 additions and 7 deletions

View File

@@ -174,6 +174,9 @@ bool OpenSpaceEngine::create(int argc, char** argv,
FileSys.createCacheManager(absPath("${" + constants::configurationmanager::keyCache + "}"));
_engine->_console.loadHistory();
// Register the provided shader directories
ghoul::opengl::ShaderObject::addIncludePath("${SHADERS}");
_engine->_syncBuffer = new SyncBuffer(1024);
// Determining SGCT configuration file