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Remove toggle every frame debug property from gui.
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@@ -191,8 +191,8 @@ namespace globebrowsing {
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_debugPropertyOwner.addProperty(
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_debugProperties.levelByProjectedAreaElseDistance);
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_debugPropertyOwner.addProperty(_debugProperties.resetTileProviders);
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_debugPropertyOwner.addProperty(_debugProperties.toggleEnabledEveryFrame);
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//_debugPropertyOwner.addProperty(_debugProperties.toggleEnabledEveryFrame);
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for (int i = 0; i < LayeredTextures::NUM_TEXTURE_CATEGORIES; i++) {
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_textureProperties.push_back(std::make_unique<LayeredCategoryPropertyOwner>
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(LayeredTextures::TextureCategory(i), *_tileProviderManager));
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