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https://github.com/OpenSpace/OpenSpace.git
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Merged with feature/ABuffer
This commit is contained in:
90
include/openspace/abuffer/abuffer.h
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90
include/openspace/abuffer/abuffer.h
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@@ -0,0 +1,90 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __ABUFFER_H__
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#define __ABUFFER_H__
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#include <openspace/abuffer/abuffer_i.h>
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#include <ghoul/opengl/ghoul_gl.h>
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#include <ghoul/glm.h>
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/filesystem/file.h>
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namespace ghoul {
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namespace opengl {
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class Texture;
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}
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}
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namespace openspace {
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class ABuffer: public ABuffer_I {
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public:
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ABuffer();
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virtual ~ABuffer();
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virtual void resolve();
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void addVolume(const std::string& tag,ghoul::opengl::Texture* volume);
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void addTransferFunction(const std::string& tag,ghoul::opengl::Texture* transferFunction);
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int addSamplerfile(const std::string& filename);
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protected:
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virtual std::string settings() = 0;
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bool initializeABuffer();
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void generateShaderSource();
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bool updateShader();
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std::string openspaceHeaders();
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std::string openspaceSamplerCalls();
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std::string openspaceSamplers();
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unsigned int _width, _height, _totalPixels;
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private:
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GLuint _screenQuad;
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bool _validShader;
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std::string _fragmentShaderPath;
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ghoul::filesystem::File* _fragmentShaderFile;
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ghoul::opengl::ProgramObject* _resolveShader;
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std::vector<std::pair<std::string,ghoul::opengl::Texture*> > _volumes;
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std::vector<std::pair<std::string,ghoul::opengl::Texture*> > _transferFunctions;
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std::vector<ghoul::filesystem::File*> _samplerFiles;
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std::vector<std::string> _samplers;
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// Development functionality to update shader for changes in several files
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std::vector<ghoul::filesystem::File*> _shaderFiles;
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}; // ABuffer
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} // openspace
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#endif // __ABUFFER_H__
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60
include/openspace/abuffer/abufferSingleLinked.h
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60
include/openspace/abuffer/abufferSingleLinked.h
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@@ -0,0 +1,60 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __ABUFFERSINGLELINKED_H__
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#define __ABUFFERSINGLELINKED_H__
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#include <openspace/abuffer/abuffer.h>
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namespace openspace {
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class ABufferSingleLinked: public ABuffer {
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public:
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ABufferSingleLinked();
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virtual ~ABufferSingleLinked();
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virtual bool initialize();
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virtual void clear();
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virtual void preRender();
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virtual void postRender();
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virtual std::string settings();
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private:
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GLuint *_data;
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GLuint _anchorPointerTexture;
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GLuint _anchorPointerTextureInitializer;
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GLuint _atomicCounterBuffer;
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GLuint _fragmentBuffer;
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GLuint _fragmentTexture;
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}; // ABuffer_I
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} // openspace
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#endif // __ABUFFERSINGLELINKED_H__
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43
include/openspace/abuffer/abuffer_i.h
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43
include/openspace/abuffer/abuffer_i.h
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@@ -0,0 +1,43 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#ifndef __ABUFFER_I_H__
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#define __ABUFFER_I_H__
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namespace openspace {
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class ABuffer_I {
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public:
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virtual ~ABuffer_I() {};
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virtual bool initialize() = 0;
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virtual void clear() = 0;
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virtual void preRender() = 0;
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virtual void postRender() = 0;
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virtual void resolve() = 0;
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}; // ABuffer_I
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} // openspace
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#endif // __ABUFFER_I_H__
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@@ -34,6 +34,8 @@
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#include <ghoul/opencl/clprogram.h>
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#include <ghoul/opencl/clkernel.h>
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//#define FLARE_ONLY
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#include <openspace/flare/flare.h>
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namespace openspace {
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@@ -81,6 +83,9 @@ private:
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ghoul::Dictionary* _configurationManager;
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InteractionHandler* _interactionHandler;
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RenderEngine* _renderEngine;
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#ifdef FLARE_ONLY
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Flare* _flare;
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#endif
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// ScriptEngine* _scriptEngine;
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ghoul::opencl::CLContext _context;
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@@ -53,6 +53,7 @@ public:
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void keyboard(int key, int action);
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void mouse(int button, int action);
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void preSync();
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void postSyncPreDraw();
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void postDraw();
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void encode();
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void decode();
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@@ -32,12 +32,6 @@
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#include <ghoul/opengl/programobject.h>
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#include <ghoul/filesystem/file.h>
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#ifdef __APPLE__
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#include <memory>
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#else
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#include <mutex>
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#endif
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namespace openspace {
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class RenderableFieldlines : public Renderable {
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@@ -61,8 +55,6 @@ private:
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ghoul::opengl::ProgramObject *_fieldlinesProgram;
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GLuint _VAO, _seedpointVAO;
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std::mutex* _shaderMutex;
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ghoul::filesystem::File* _vertexSourceFile;
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ghoul::filesystem::File* _fragmentSourceFile;
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@@ -70,6 +62,7 @@ private:
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std::vector<GLsizei> _lineCount;
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bool _programUpdateOnSave;
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bool _update;
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void safeShaderCompilation();
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};
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@@ -27,7 +27,6 @@
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// open space includes
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#include <openspace/rendering/renderablevolume.h>
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#include <openspace/rendering/volumeraycasterbox.h>
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// ghoul includes
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#include <ghoul/opengl/programobject.h>
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@@ -36,11 +35,9 @@
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#include <ghoul/io/rawvolumereader.h>
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#include <ghoul/filesystem/file.h>
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#ifdef __APPLE__
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#include <memory>
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#else
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#include <mutex>
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#endif
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namespace sgct_utils {
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class SGCTBox;
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}
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namespace openspace {
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@@ -58,22 +55,24 @@ public:
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private:
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ghoul::Dictionary _hintsDictionary;
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std::string _filename;
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float _stepSize;
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ghoul::opengl::Texture* _volume;
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ghoul::opengl::ProgramObject* _twopassProgram;
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GLuint _screenQuad;
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VolumeRaycasterBox* _colorBoxRenderer;
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std::string _filename;
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std::string _transferFunctionPath;
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std::string _samplerFilename;
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ghoul::filesystem::File* _transferFunctionFile;
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ghoul::opengl::Texture* _volume;
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ghoul::opengl::Texture* _transferFunction;
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GLuint _boxArray;
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ghoul::opengl::ProgramObject *_boxProgram;
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sgct_utils::SGCTBox* _box;
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glm::vec3 _boxScaling;
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GLint _MVPLocation, _modelTransformLocation, _typeLocation;
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std::mutex* _shaderMutex;
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ghoul::filesystem::File* _vertexSourceFile;
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ghoul::filesystem::File* _fragmentSourceFile;
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bool _programUpdateOnSave;
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void safeShaderCompilation();
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bool _updateTransferfunction;
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int _id;
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};
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} // namespace openspace
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@@ -30,6 +30,8 @@
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#include <memory>
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#include <string>
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#include <openspace/abuffer/abuffer.h>
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namespace openspace {
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class Camera;
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@@ -45,6 +47,7 @@ public:
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SceneGraph* sceneGraph();
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Camera* camera() const;
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ABuffer* abuffer() const;
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// sgct wrapped functions
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bool initializeGL();
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@@ -58,6 +61,8 @@ public:
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private:
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Camera* _mainCamera;
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SceneGraph* _sceneGraph;
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ABuffer* _abuffer;
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};
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} // namespace openspace
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@@ -45,7 +45,7 @@ public:
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VolumeRaycasterBox();
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~VolumeRaycasterBox();
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bool initialize();
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void render(const glm::mat4& MVP);
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void render(const glm::mat4& MVP, const glm::mat4& transform = glm::mat4(1.0), int type = 0);
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ghoul::opengl::Texture* backFace();
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ghoul::opengl::Texture* frontFace();
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@@ -56,7 +56,7 @@ private:
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ghoul::opengl::Texture *_backTexture, *_frontTexture;
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ghoul::opengl::ProgramObject *_boxProgram;
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sgct_utils::SGCTBox* _boundingBox;
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GLint _MVPLocation;
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GLint _MVPLocation, _modelTransformLocation, _typeLocation;
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glm::size2_t _dimensions;
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};
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@@ -70,6 +70,7 @@ public:
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// bounding sphere
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PowerScaledScalar calculateBoundingSphere();
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PowerScaledScalar boundingSphere() const;
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SceneGraphNode* get(const std::string& name);
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