Add the ability to add multiple ModelGeometry's for a RenderableModel to show models with multiple OBJ files without needing to create multiple scene graph nodes

This commit is contained in:
Alexander Bock
2020-08-18 16:34:54 +02:00
parent d4291163ba
commit 7603edf906
7 changed files with 213 additions and 93 deletions
@@ -65,7 +65,6 @@ public:
static documentation::Documentation Documentation();
private:
bool loadTextures();
void attitudeParameters(double time);
void imageProjectGPU(const ghoul::opengl::Texture& projectionTexture);