mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-05-06 19:39:56 -05:00
Feature/virtualproperty (#286)
* Add virtual property owner to OpenSpaceEngine * Ability to add and remove virtual properties * Do not try to render empty PropertyOwner name Compile fix for iswaComponent Add example in default.scene * Delete virtual properties also in the OpenSpaceEngine dtor * Make RenderablePlanet not crash if the nighttextures are not present * - Add VirtualPropertyManager to manage ownership of virtual properties - Only execute regex when it was necessary -
This commit is contained in:
@@ -37,6 +37,7 @@ set(OPENSPACE_SOURCE
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${OPENSPACE_BASE_DIR}/src/engine/openspaceengine.cpp
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${OPENSPACE_BASE_DIR}/src/engine/settingsengine.cpp
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${OPENSPACE_BASE_DIR}/src/engine/syncengine.cpp
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${OPENSPACE_BASE_DIR}/src/engine/virtualpropertymanager.cpp
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${OPENSPACE_BASE_DIR}/src/engine/wrapper/sgctwindowwrapper.cpp
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${OPENSPACE_BASE_DIR}/src/engine/wrapper/windowwrapper.cpp
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${OPENSPACE_BASE_DIR}/src/interaction/controller.cpp
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@@ -174,6 +175,7 @@ set(OPENSPACE_HEADER
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${OPENSPACE_BASE_DIR}/include/openspace/engine/openspaceengine.h
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${OPENSPACE_BASE_DIR}/include/openspace/engine/settingsengine.h
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${OPENSPACE_BASE_DIR}/include/openspace/engine/syncengine.h
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${OPENSPACE_BASE_DIR}/include/openspace/engine/virtualpropertymanager.h
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${OPENSPACE_BASE_DIR}/include/openspace/engine/wrapper/sgctwindowwrapper.h
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${OPENSPACE_BASE_DIR}/include/openspace/engine/wrapper/windowwrapper.h
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${OPENSPACE_BASE_DIR}/include/openspace/interaction/controller.h
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@@ -34,6 +34,7 @@
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#include <openspace/engine/moduleengine.h>
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#include <openspace/engine/settingsengine.h>
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#include <openspace/engine/syncengine.h>
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#include <openspace/engine/virtualpropertymanager.h>
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#include <openspace/engine/wrapper/windowwrapper.h>
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#include <openspace/interaction/interactionhandler.h>
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#include <openspace/interaction/luaconsole.h>
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@@ -135,6 +136,7 @@ OpenSpaceEngine::OpenSpaceEngine(
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, _parallelConnection(new ParallelConnection)
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, _windowWrapper(std::move(windowWrapper))
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, _globalPropertyNamespace(new properties::PropertyOwner(""))
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, _virtualPropertyManager(new VirtualPropertyManager)
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, _scheduledSceneSwitch(false)
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, _scenePath("")
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, _runTime(0.0)
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@@ -148,7 +150,7 @@ OpenSpaceEngine::OpenSpaceEngine(
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_globalPropertyNamespace->addPropertySubOwner(_settingsEngine.get());
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_globalPropertyNamespace->addPropertySubOwner(_renderEngine.get());
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_globalPropertyNamespace->addPropertySubOwner(_windowWrapper.get());
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FactoryManager::initialize();
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FactoryManager::ref().addFactory(
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std::make_unique<ghoul::TemplateFactory<Renderable>>(),
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@@ -1170,6 +1172,24 @@ scripting::LuaLibrary OpenSpaceEngine::luaLibrary() {
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&luascriptfunctions::writeDocumentation,
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"",
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"Writes out documentation files"
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},
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{
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"addVirtualProperty",
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&luascriptfunctions::addVirtualProperty,
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"type, name, identifier, [value, minimumValue, maximumValue]",
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"Adds a virtual property that will set a group of properties"
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},
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{
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"removeVirtualProperty",
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&luascriptfunctions::removeVirtualProperty,
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"string",
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"Removes a previously added virtual property"
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},
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{
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"removeAllVirtualProperties",
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&luascriptfunctions::removeAllVirtualProperties,
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"",
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"Remove all registered virtual properties"
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}
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}
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};
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@@ -1315,6 +1335,15 @@ properties::PropertyOwner& OpenSpaceEngine::globalPropertyOwner() {
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return *_globalPropertyNamespace;
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}
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VirtualPropertyManager& OpenSpaceEngine::virtualPropertyManager() {
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ghoul_assert(
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_virtualPropertyManager,
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"Virtual Property Manager must not be nullptr"
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);
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return *_virtualPropertyManager;
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}
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ScriptEngine& OpenSpaceEngine::scriptEngine() {
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ghoul_assert(_scriptEngine, "ScriptEngine must not be nullptr");
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return *_scriptEngine;
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@@ -32,13 +32,14 @@ namespace luascriptfunctions {
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* reached
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*/
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int toggleShutdown(lua_State* L) {
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int nArguments = lua_gettop(L);
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if (nArguments != 0)
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const int nArguments = lua_gettop(L);
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if (nArguments != 0) {
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return luaL_error(L, "Expected %i arguments, got %i", 0, nArguments);
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}
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OsEng.toggleShutdownMode();
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return 1;
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return 0;
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}
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/**
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@@ -47,13 +48,92 @@ int toggleShutdown(lua_State* L) {
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* Writes out documentation files
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*/
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int writeDocumentation(lua_State* L) {
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int nArguments = lua_gettop(L);
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if (nArguments != 0)
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const int nArguments = lua_gettop(L);
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if (nArguments != 0) {
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return luaL_error(L, "Expected %i arguments, got %i", 0, nArguments);
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}
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OsEng.writeDocumentation();
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return 1;
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* addVirtualProperty():
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* Adds a virtual property that will set a group of properties
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*/
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int addVirtualProperty(lua_State* L) {
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using namespace properties;
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const int nArguments = lua_gettop(L);
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if (nArguments != 6) {
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return luaL_error(L, "Expected %i arguments, got %i", 6, nArguments);
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}
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const std::string type = lua_tostring(L, -6);
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const std::string name = lua_tostring(L, -5);
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const std::string identifier = lua_tostring(L, -4);
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std::unique_ptr<Property> prop;
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if (type == "BoolProperty") {
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bool v = lua_toboolean(L, -3);
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prop = std::make_unique<BoolProperty>(identifier, name, v);
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}
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else if (type == "IntProperty") {
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int v = static_cast<int>(lua_tonumber(L, -3));
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int min = static_cast<int>(lua_tonumber(L, -2));
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int max = static_cast<int>(lua_tonumber(L, -1));
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prop = std::make_unique<IntProperty>(identifier, name, v, min, max);
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}
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else if (type == "FloatProperty") {
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float v = static_cast<float>(lua_tonumber(L, -3));
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float min = static_cast<float>(lua_tonumber(L, -2));
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float max = static_cast<float>(lua_tonumber(L, -1));
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prop = std::make_unique<FloatProperty>(identifier, name, v, min, max);
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}
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else if (type == "TriggerProperty") {
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prop = std::make_unique<TriggerProperty>(identifier, name);
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}
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else {
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return luaL_error(L, "Unknown property type '%s'", type.c_str());
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}
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OsEng.virtualPropertyManager().addProperty(std::move(prop));
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeVirtualProperty():
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* Removes a previously added virtual property
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*/
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int removeVirtualProperty(lua_State* L) {
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const int nArguments = lua_gettop(L);
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if (nArguments != 1) {
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return luaL_error(L, "Expected %i arguments, got %i", 1, nArguments);
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}
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const std::string name = lua_tostring(L, -1);
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properties::Property* p = OsEng.virtualPropertyManager().property(name);
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OsEng.virtualPropertyManager().removeProperty(p);
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return 0;
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}
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/**
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* \ingroup LuaScripts
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* removeAllVirtualProperties():
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* Remove all registered virtual properties
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*/
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int removeAllVirtualProperties(lua_State* L) {
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std::vector<properties::Property*> ps = OsEng.virtualPropertyManager().properties();
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for (properties::Property* p : ps) {
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OsEng.virtualPropertyManager().removeProperty(p);
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delete p;
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}
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return 0;
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}
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@@ -0,0 +1,58 @@
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/*****************************************************************************************
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* *
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* OpenSpace *
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* *
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* Copyright (c) 2014-2017 *
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* *
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* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
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* software and associated documentation files (the "Software"), to deal in the Software *
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* without restriction, including without limitation the rights to use, copy, modify, *
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* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
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* permit persons to whom the Software is furnished to do so, subject to the following *
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* conditions: *
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* *
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* The above copyright notice and this permission notice shall be included in all copies *
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* or substantial portions of the Software. *
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* *
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
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* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
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* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
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* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
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* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
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****************************************************************************************/
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#include <openspace/engine/virtualpropertymanager.h>
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namespace openspace {
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VirtualPropertyManager::VirtualPropertyManager()
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: properties::PropertyOwner("")
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{
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}
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void VirtualPropertyManager::addProperty(std::unique_ptr<properties::Property> prop) {
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// PropertyOwner does not take the ownership of the pointer
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properties::PropertyOwner::addProperty(prop.get());
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// So we store the pointer locally instead
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_properties.push_back(std::move(prop));
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}
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void VirtualPropertyManager::removeProperty(properties::Property* prop) {
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properties::PropertyOwner::removeProperty(prop);
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_properties.erase(
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std::remove_if(
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_properties.begin(),
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_properties.end(),
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[prop](const std::unique_ptr<properties::Property>& p) {
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return p.get() == prop;
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}
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),
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_properties.end()
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);
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}
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} // namespace openspace
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@@ -25,6 +25,7 @@
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#include <openspace/query/query.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/engine/virtualpropertymanager.h>
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#include <openspace/interaction/interactionhandler.h>
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#include <openspace/rendering/renderengine.h>
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#include <openspace/rendering/renderable.h>
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@@ -108,6 +109,15 @@ std::vector<properties::Property*> allProperties() {
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p.end()
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);
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std::vector<properties::Property*> q =
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OsEng.virtualPropertyManager().propertiesRecursive();
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properties.insert(
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properties.end(),
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q.begin(),
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q.end()
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);
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const Scene* graph = sceneGraph();
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std::vector<SceneGraphNode*> nodes = graph->allSceneGraphNodes();
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