Rename screnspace* to screenspace shaders

This commit is contained in:
Alexander Bock
2016-06-16 01:02:13 +02:00
parent ad1893fd6f
commit 77c8ecf6df
4 changed files with 4 additions and 4 deletions

View File

@@ -89,8 +89,8 @@ set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/shaders/star_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/star_ge.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/star_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/screnspace_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/screnspace_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/screenspace_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/screenspace_vs.glsl
)
source_group("Shader Files" FILES ${SHADER_FILES})

View File

@@ -263,10 +263,10 @@ void ScreenSpaceRenderable::createShaders() {
};
dict.setValue("rendererData", rendererData);
dict.setValue("fragmentPath", "${MODULE_BASE}/shaders/screnspace_fs.glsl");
dict.setValue("fragmentPath", "${MODULE_BASE}/shaders/screenspace_fs.glsl");
_shader = ghoul::opengl::ProgramObject::Build(
"ScreenSpaceProgram",
"${MODULE_BASE}/shaders/screnspace_vs.glsl",
"${MODULE_BASE}/shaders/screenspace_vs.glsl",
"${SHADERS}/render.frag",
dict
);