diff --git a/modules/blackhole/rendering/viewport.cpp b/modules/blackhole/rendering/viewport.cpp index 7fb8f91a44..b3859a023d 100644 --- a/modules/blackhole/rendering/viewport.cpp +++ b/modules/blackhole/rendering/viewport.cpp @@ -35,7 +35,6 @@ namespace openspace { std::vector data(screenSize.x * screenSize.y * 2, 0.0f); - for (int i = 0; i < screenSize.y; i++) { float y = (i - screenSize.y / 2) * stepSize; for (int j = 0; j < screenSize.x; j++) { diff --git a/modules/blackhole/shaders/blackhole_fs.glsl b/modules/blackhole/shaders/blackhole_fs.glsl index 2c0443d231..2add80d1aa 100644 --- a/modules/blackhole/shaders/blackhole_fs.glsl +++ b/modules/blackhole/shaders/blackhole_fs.glsl @@ -10,7 +10,7 @@ const float VIEWGRIDZ = -1.0f; vec2 sphereToUV(vec2 sphereCoords){ float u = sphereCoords.x / (2.0f * PI) + 0.5f; float v = sphereCoords.y / PI; - + return vec2(u, v); } @@ -35,8 +35,8 @@ Fragment getFragment() { vec2 sphereicaleCoords = cartisianToSphereical(cartisianCoords); vec2 uv = sphereToUV(sphereicaleCoords); - vec4 texColor = texture(enviromentTexture, uv); - + vec4 texColor = texture(enviromentTexture, uv); frag.color = texColor; + return frag; } \ No newline at end of file