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Merge branch 'master' into feature/loadingscreen-refactor
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@@ -125,7 +125,7 @@ public:
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* is <code>1</code> if mouse button <code>i</code> is pressed down;
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* <code>false</code> otherwise. On default, this method returns that none of the
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* buttons is pressed.
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* \param maxNumber The maximum number of mouse buttons that should be queried
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* \param maxNumber The maximum number of mouse buttons that should be queried
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* \return A bitmask showing the status of all mouse buttons (up to \p maxNumber)
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*/
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virtual uint32_t mouseButtons(int maxNumber = 8) const;
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@@ -201,8 +201,9 @@ public:
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virtual bool isUsingSwapGroups() const;
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/**
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* Returns <code>true</code> if the current rendering window is master of the swap its group.
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*/
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* Returns <code>true</code> if the current rendering window is master of the swap its
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* group.
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*/
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virtual bool isSwapGroupMaster() const;
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/**
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