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Fix bug that caused tileRequestQueue to not get flushed correctly
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@@ -58,6 +58,7 @@ namespace openspace {
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int framesUntilFlushRequestQueue)
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: _asyncTextureDataProvider(tileReader)
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, _tileCache(tileCache)
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, _framesUntilRequestFlush(framesUntilFlushRequestQueue)
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, _framesSinceLastRequestFlush(0)
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{
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