From 80ddf3e1878741ea367fd3cdbc1cf6bd1af210c8 Mon Sep 17 00:00:00 2001 From: Alexander Bock Date: Wed, 12 Jul 2023 12:42:25 +0200 Subject: [PATCH] Prevent occasional crash in RenderableShadowCylinder when adding an asset at runtime --- .../rendering/renderableshadowcylinder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modules/spacecraftinstruments/rendering/renderableshadowcylinder.cpp b/modules/spacecraftinstruments/rendering/renderableshadowcylinder.cpp index be1f8efef7..0e1c4ca3cc 100644 --- a/modules/spacecraftinstruments/rendering/renderableshadowcylinder.cpp +++ b/modules/spacecraftinstruments/rendering/renderableshadowcylinder.cpp @@ -250,7 +250,7 @@ void RenderableShadowCylinder::deinitializeGL() { } bool RenderableShadowCylinder::isReady() const { - return true; + return _shader; } void RenderableShadowCylinder::render(const RenderData& data, RendererTasks&) {