Create a new grid renderable

This commit is contained in:
Emma Broman
2020-06-17 10:26:59 +02:00
committed by AD\emmbr26
parent 85b33b34ca
commit 8122d767b5
4 changed files with 408 additions and 0 deletions

View File

@@ -38,6 +38,7 @@
#include <modules/base/lightsource/cameralightsource.h>
#include <modules/base/lightsource/scenegraphlightsource.h>
#include <modules/base/rendering/renderablecartesianaxes.h>
#include <modules/base/rendering/renderablegrid.h>
#include <modules/base/rendering/renderablelabels.h>
#include <modules/base/rendering/renderablemodel.h>
#include <modules/base/rendering/renderablenodeline.h>
@@ -125,6 +126,7 @@ void BaseModule::internalInitialize(const ghoul::Dictionary&) {
fRenderable->registerClass<RenderableBoxGrid>("RenderableBoxGrid");
fRenderable->registerClass<RenderableCartesianAxes>("RenderableCartesianAxes");
fRenderable->registerClass<RenderableGrid>("RenderableGrid");
fRenderable->registerClass<RenderableLabels>("RenderableLabels");
fRenderable->registerClass<RenderableModel>("RenderableModel");
fRenderable->registerClass<RenderableNodeLine>("RenderableNodeLine");
@@ -195,6 +197,7 @@ std::vector<documentation::Documentation> BaseModule::documentations() const {
DashboardItemVelocity::Documentation(),
RenderableBoxGrid::Documentation(),
RenderableGrid::Documentation(),
RenderableLabels::Documentation(),
RenderableModel::Documentation(),
RenderableNodeLine::Documentation(),