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guiMode infrastructure, just need to emulate mouse correctly
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@@ -99,6 +99,7 @@ class TouchInteraction : public properties::PropertyOwner
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~TouchInteraction();
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void update(const std::vector<TUIO::TuioCursor>& list, std::vector<Point>& lastProcessed);
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bool gui(const std::vector<TUIO::TuioCursor>& list);
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void manipulate(const std::vector<TUIO::TuioCursor>& list);
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void trace(const std::vector<TUIO::TuioCursor>& list);
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int interpret(const std::vector<TUIO::TuioCursor>& list, const std::vector<Point>& lastProcessed);
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@@ -109,7 +110,6 @@ class TouchInteraction : public properties::PropertyOwner
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void decelerate();
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void clear();
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void tap();
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bool guiON();
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// Get & Setters
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Camera* getCamera();
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