Volume raycasting jittering

- Added jitter to volume rendering, reducing artefacts
- Added tracking of more shader files to update the resolve shader
This commit is contained in:
Jonas Strandstedt
2014-06-25 15:10:05 -04:00
parent 437f511f48
commit 83205d6de1
6 changed files with 55 additions and 22 deletions

View File

@@ -79,6 +79,9 @@ private:
std::vector<ghoul::filesystem::File*> _samplerFiles;
std::vector<std::string> _samplers;
// Development functionality to update shader for changes in several files
std::vector<ghoul::filesystem::File*> _shaderFiles;
}; // ABuffer