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changes to projective texturing, some cleanup.
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@@ -62,10 +62,7 @@ private:
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properties::StringProperty _colorTexturePath;
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properties::StringProperty _projectionTexturePath;
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ghoul::opengl::FramebufferObject fbo;
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ghoul::opengl::ProgramObject* _programObject;
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ghoul::opengl::ProgramObject* _writeToTextureProgramObject;
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ghoul::opengl::Texture* _texture;
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ghoul::opengl::Texture* _textureProj;
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