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Making most includes in openspaceengine into forward declarations
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@@ -25,15 +25,16 @@
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#ifndef __RENDERABLE_H__
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#define __RENDERABLE_H__
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// openspace
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#include <openspace/properties/propertyowner.h>
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#include <openspace/properties/scalarproperty.h>
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#include <openspace/util/powerscaledscalar.h>
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#include <openspace/util/updatestructures.h>
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#include <ghoul/opengl/programobject.h>
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// Forward declare to minimize dependencies
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namespace ghoul {
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namespace opengl {
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class ProgramObject;
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class Texture;
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}
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class Dictionary;
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